Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How did they do this??
How did they do this??
Jun 8 2016, 10:35 am
By: Oh_Man  

Jun 8 2016, 10:35 am Oh_Man Post #1

Find Me On Discord (Brood War UMS Community & Staredit Network)

https://youtu.be/RxVBOHczg-E?t=76

Look a that day to night transition! Anyone have any clue how that would be done??




Jun 8 2016, 3:26 pm jjf28 Post #2

Cartography Artisan

EUDA's to change palette colors and vision radius I'd guess.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 9 2016, 2:27 am Oh_Man Post #3

Find Me On Discord (Brood War UMS Community & Staredit Network)

So jealous...




Jun 9 2016, 3:31 am Zoan Post #4

Math + Physics + StarCraft = Zoan

Looks like how it looks when you pause the game, so maybe some eud's involving that?



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Jun 9 2016, 6:08 pm ClansAreForGays Post #5



If it's not euds, I'll be very impressed




Jun 9 2016, 6:10 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from ClansAreForGays
If it's not euds, I'll be very impressed
and you aren't when it is EUDs?




Jun 9 2016, 9:39 pm ClansAreForGays Post #7



Quote from NudeRaider
Quote from ClansAreForGays
If it's not euds, I'll be very impressed
and you aren't when it is EUDs?
Fair point. I guess I'd be more impressed.




Jun 9 2016, 9:49 pm ClansAreForGays Post #8



yeah, the map definitely uses EUDs

Attachments:
Survival.scx
Hits: 6 Size: 632.53kb




Jun 10 2016, 2:05 am LoveLess Post #9

Let me show you how to hump without making love.

Wow

I find it hilarious how they have something like that, but are still using factory-built methods.



None.

Jun 10 2016, 2:41 am LoveLess Post #10

Let me show you how to hump without making love.

Alright, reverse engineered the effects. It's actually modifying SC's brightness! http://www.staredit.net/sc1db/file/3517/

Post has been edited 3 time(s), last time on Jun 10 2016, 6:34 am by LoveLess.



None.

Jun 10 2016, 8:29 am Oh_Man Post #11

Find Me On Discord (Brood War UMS Community & Staredit Network)

You magnificent son of a bitch.

I had my doubts it was to do with the pause because I was sure when you pause all the colour goes out of the game. Whereas in their game the unit colour seemed to be retained.


I just tested that. It didn't do anything? I use windows 10 and chaos launcher, FYI.

Post has been edited 1 time(s), last time on Jun 10 2016, 11:11 am by Oh_Man.




Jun 10 2016, 2:13 pm LoveLess Post #12

Let me show you how to hump without making love.

EUD Enabler.



None.

Jun 10 2016, 5:42 pm Zoan Post #13

Math + Physics + StarCraft = Zoan

Whoa that's awesome



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Jun 10 2016, 6:40 pm Oh_Man Post #14

Find Me On Discord (Brood War UMS Community & Staredit Network)

Ooooh.




Sep 5 2016, 1:09 pm Stranger Post #15



This could have been a good illusion trick in my map *_*



None.

Sep 5 2016, 6:26 pm zsnakezz Post #16



Are EUD maps as easy to run as normal maps? Do they require any additional files? Or is it just download and play?



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords.

Sep 5 2016, 7:03 pm Dem0n Post #17

ᕕ( ᐛ )ᕗ

If they have EUD actions, you'll need to use the EUD Enabler to be able to play the map. EUD conditions are just special conditions that let you detect different things, so you can play those maps normally as you would any other map.




Sep 6 2016, 1:07 am O)FaRTy1billion[MM] Post #18

👻 👾 👽 💪

An EUD enabler is just a simple patcher that you run when launching SC, and the actions will be enabled and you can play EUD maps until you close SC and run it normally. If you are interested, the link to my enabler is in my signature.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Sep 6 2016, 12:33 pm NudeRaider Post #19

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from zsnakezz
Are EUD maps as easy to run as normal maps? Do they require any additional files? Or is it just download and play?
Your design decides. EUDs can be used as a mapping tool (conditions only) and then, by definition, nothing further is required.

But if you decide EUD conditions aren't enough for your map, you use a program to exceed the mapping capabilities (a.k.a. modding or in this case, "modding light"), so StarCraft also accepts EUD actions. But then, everyone who is to experience these actions has to use the EUD (action) enabler.




Sep 6 2016, 12:59 pm Stranger Post #20



Oooh.. that's how it was.

Good explanation.



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