Trigger("Player 1"){
Conditions:
Always();
Actions:
Set Deaths("Player 1", "Goliath Turret", Subtract, 1);
Preserve Trigger();
Trigger("Player 1"){
Conditions:
Switch("P1Exp", not set);
Always();
Actions:
Set Switch("P1Exp", set);
Set Switch("P1ExpRandom1", randomize);
Set Switch("P1ExpRandom2", randomize);
Set Switch("P1ExpRandom3", randomize);
Set Deaths("Player 1", "Goliath Turret", Set To, 12);
Preserve Trigger();
Comment("Random1-3")
Trigger("Player 1"){
Conditions:
Switch("P1Exp", set);
Kill("Player 1", "Any unit", Exactly, 1);
Switch("P1ExpRandom1", set);
Switch("P1ExpRandom2", set);
Switch("P1ExpRandom3", set);
Deaths("Player 1", "Goliath Turret", At most, 0);
Actions:
Set Switch("P1Exp", clear);
Set Score("Player 1", Add, 1, Custom);
Display Text Message(Always Display, "+1Exp");
Preserve Trigger();
Comment("Random1-3SSS");
and so forth with all the possible combinations can anyone please help me
None.