http://www.mediafire.com/?00j1ftp2m84p5miVersion: 2.9
Created by: WA-Tech_Help@USWest + USEast (thats me)
There's an option to either drop or crash and if P1 chooses crash, whoever crashes will be on a lag box and if P1 chooses drop, people will instantly drop if they press enter.
This map was inspired by "Don't Look at the Dot" and "Don't Move"
Note: Windows computer only because it uses eud triggers and try not to look at the bottom right if P1 chooses crash, I had to update this map to replace the crashing unit and make it only crash if P1 chooses the crash option. So I beg you, please don't try to look at bottom right....
Post has been edited 2 time(s), last time on Apr 17 2011, 9:33 pm by xboi209.
None.
No offense, but these maps are incredibly retarded. They take literally 5 seconds to make.
Well some people like them and some people hate them >.<
None.
An artist's depiction of an Extended Unit Death
Does this read keyboard input? In which case, quickly tapping the enter key will most likely not drop you. If it reads when the chat dialog is open, that would be better.
I made a map called "DON'T LOOK DOWN" which was a 64x11 dimension map.
Also, you're supposed to include screenshots when posting maps in this forum. Did you read the rules?
Not pressing Enter is interesting I guess
Usually, people are allowed to chat w/ each other so they can lure others in and stuff
not being able to speak may be interesting as well.. not sure
but I agree, Some people will love it, some people will hate it.
None.
Does this read keyboard input? In which case, quickly tapping the enter key will most likely not drop you. If it reads when the chat dialog is open, that would be better.
I made a map called "DON'T LOOK DOWN" which was a 64x11 dimension map.
Also, you're supposed to include screenshots when posting maps in this forum. Did you read the rules?
Sorry that I didn't include a screenshot, the map has basically next to nothing but turrets, 2 beacons, and a civ....
How do I make it so it reads when chat dialog is open?
None.
An artist's depiction of an Extended Unit Death
How do I make it so it reads when chat dialog is open?
Memory at Death Table + 264056 is at least 1
That should work. Or, if you have a problem with EPDs, here's the EUD equivalent:
Player 9 has suffered at least 1 deaths of UnitID:22004.
K, map is updated
I'm still trying to figure out a way to crash hackers because the crash function obviously won't work on them >.>
EDIT: Is there a mac version of that trigger?
Post has been edited 1 time(s), last time on Apr 17 2011, 11:39 pm by xboi209.
None.