Well, many of you are aware of MapExp (my minimap generating program). Some time ago I was trying to figure out an easy way to calculate minimap tile colors, and I did. I generated tables and lists of all the colors and thought it would be cool to make a SCPM-like program that used real-time generated tiles. I started a program and kept throwing features at it (property masks, custom tile selection, etc.) and it got too complicated for my lazy and unmotivated mind to complete.
![:P :P](/skins/global_images/smilies/tongue.gif)
Features:
- Easy step-by-step format!
- You can load an existing map to replace its terrain, or set properties for a new one. Really, though, this is a hint at the property masking (being able to keep old terrain was part of it.)
- All tilesets and irregular map sizes supported.
- Simplified image positioning and scaling for loaded images (something SCPM severely lacked.)
- Contrast/Brightness/Saturation and RGB Gamma correction (instead of just Contrast/Brightness like SCPM.
![:awesome: :awesome:](/skins/global_images/smilies/syphon7.gif)
- Image preview updates while sliding the bars! - One thing I seriously hate about SCPM.
- Lighting filters! I have no idea what most of them mean because they are just a part of the API I used, but they add fun features! They also enable dithering to make smoother colors.
- Lighten Image option ... If you have a low contrast image this may help!
- Save as Image Map (Adds map revealers and 1 computer player -- only one new maps)
- Compress Map (TinyMap2's that map! -- Note that it locks the map -- only on image maps)
- Scenario Properties and Force name visible and editable here for new maps.
- (New!)) Preview Zoom window!
Screenshots:
![](http://i6.photobucket.com/albums/y242/FaRTy1billion/Programs/MapSketchTabs.png)
Samples!
The first image is the source, the second image is MapSketch, and third image is to compare to SC Picture Mapper v5.
![](http://i6.photobucket.com/albums/y242/FaRTy1billion/awesome.png)
Badlands, no adjustments in either.
![](http://i6.photobucket.com/albums/y242/FaRTy1billion/Link.png)
Badlands, no adjustments but a lighting filter was used in MapSketch.
![](http://i6.photobucket.com/albums/y242/FaRTy1billion/Grad-1.png)
Space, MapSketch adjusted to be smooth gradient, SCPM adjusted to be as much of a gradient as possible.
![](http://i6.photobucket.com/albums/y242/FaRTy1billion/da_.png)
Badlands, both use adjustments to make it look best (except in SCPM I adjusted it to make it look at all.)
Download!
Changes:
3/17:
- Fixed mpq load function.
- Load tileset palettes realtime instead of loading Pal.dat.
3/18:
- (hopefully) Fixed tileset loading functions ... Hopefully no more Runtime Error 9!
3/23:
- (New Feature!) Zoom preview window! Double click the preview in the Adjustments tab to open a zoom window. Double click that to toggle between 2x and 4x zooms!
6/03:
- Again, attempted to fix tileset loading functions (Probably even less Runtime Error 9!) Report more if this issue again arises from selected tilesets.
NOTE: If you get an error about comctl32.ocx, download this. If putting it in the MapSketch directory does not work, google how to register it.
Post has been edited 7 time(s), last time on Jun 4 2010, 1:22 am by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
![\:farty\: \:farty\:](/skins/global_images/smilies/farty.gif)