An artist's depiction of an Extended Unit Death
Could you update your post to have more details on the maps? EUDs cover a broad range, and I'm not really interested if they're just test HP maps or something.
Here are some questions from the
http://www.staredit.net/topic/8176/ thread that would be good to know:
2. Quality and Development
When posting a new thread for your map, please develop the topic post sufficiently. You might consider using the
Map Production Template to help yourself keep a topic organized. A well-developed topic post is informative and tells people about the map and its gameplay. Good questions that a production thread might address include:
a) Specifications: What tilesets, map size, min and max number of players, etc.?
b) What is the map about?
c) What genre is the map? If it does not neatly fit into a genre, what about the map makes it so?
d) What makes your map different from other maps of the same type?
e) If the map has a storyline or plot, what is it?
f) What inspired you to make the map?
g) What will the gameplay be like?
h) What features and systems will your map include?
i) Have you included any illustrative media, such as screenshots or video?
j) Will you include a version of the map for people to play, even if it's just a demo?
k) What progress have you made on the map?
l) What remains to be done? What are your goals and vision for the map?
m) Do you have an estimated release date for your map?
Also, are these maps pretty straightforward? Could you provide some instructions on what to do for each map?
Are these EUD conditions only, or do I need an enabler? Were these made for the latest patch, or do I need to downgrade? What EUDs did you use, and which ones are you particularly proud of? If you had to pick your favorite map out of this collection, which would it be and why?
If it's easier to show than tell, you could always put some screenshots or gameplay videos showing off some of the important features.
How long did these take? How did you learn about EUDs, and what resources did you use when making these maps?