Ok, the ScreenShot is not that impressive but this map is sophisticated. For those of you who don't know what Russian Roulette is, basically there is one revolver gun with 6 chambers, and just 1 bullet. When it's your turn, spin the chamber to randomize the bullet, then pull the trigger.
You can also bet Vodka if you think the current player will die. If he does, you gain back 3x as much Vodka. If he lives, you lose the Vodka you bet.
Players: 2 - 6
On your turn, you can:
spin the chamber (as many times as you want, but each times randomizes the bullet)
pull the trigger
-surviving 3x in a row will gain u a vodka
(there is a timer of 36 seconds during your turn; at the end, the trigger will be pulled automatically)
At any time, you can:
Bet Vodka if you think the current player will die
-if he does die, u win 3x as much as u bet
-if he survives, u lose what u bet (to no one, u just lose it, but some have suggested it should go to the player u bet against)
If you die:
you can still bet vodka if you have any
you will automatically revive if you have 3 vodka (when it's your turn again)
1337 features:
6 sound effects: chamber load, heartbeat, spin chamber, cock hammer, pull trigger (empty), pull trigger (bang)
map layout in the shape of a gun barrel
To win, be the last player standing. Even if the dead players have 3+ vodka, u will still win (i might change that).
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The interface is simple: just walk to the area next to the action item you want to do.
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The current version is 0.37b. I played it a lot with some games lasting a long time, and no playability glitches were seen. There still seems to be a text color issue (at least on my computer), but the text in the triggers always starts with a color character so idk what's up with that.
Right now, I'm working on 2 things: A way to donate vodka, and a switch-only bullet system. Right now, the bullet system works with a spider mine advancing through 6 locations at the top right of the map. I put lifted barrax all over it but a map hacker can apparently still see it, so i gotta do it switch-only.
I might also put some big russian music (from the Hitman 2 soundtrack) on the map, cuz the game can sumtimes last a while, but the DL time is kinda long already, like a few minutes. I wanna try compressing it but that loses quality.
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I will be testing the map again tomorrow (march 27, evening EST). If anyone has any other features that would be cool, leme know.
Post has been edited 4 time(s), last time on Mar 27 2011, 10:06 am by DrZygote214.
None.