The problem i am haveing is that the enemys that spawn dont go all the way to the end of the track. I have tried useing order:attack but for some reason the enemys do not attack when i use that trigger, so i am forced to use order:patrol. they get almost there, but then they just stop and bunch up. Im adding my map so maybe you can get a better look at what is going on. The trigger that i use for ordering units is under player 8, comment: order.
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Wouldn't the floortraps block their way, hence the bunching up?
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wow im stupid. i shoulda seen that d: it worked. thanks for the help. now any idea why when they move, why they form a single file line instead of all of them just going to the end side by side like normal?
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An artist's depiction of an Extended Unit Death
Terrain pathing, most likely. Ground units don't like to walk in a straight line. You'll probably have to make several shorter points between the start and end.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
or let them follow an air unit.