Staredit Network > Forums > SC1 Mapping Tools > Topic: Looking for map to pic tool
Looking for map to pic tool
Nov 9 2019, 5:48 am
By: Finally91  

Nov 9 2019, 5:48 am Finally91 Post #1



I only found pic to map tool on the Internet, and I remember there was a map to pic tool many years ago.



None.

Nov 9 2019, 9:21 pm Ultraviolet Post #2



I like MapSketch. GL with your strip maps ;)




Nov 10 2019, 4:52 am Finally91 Post #3



Quote from Ultraviolet
I like MapSketch. GL with your strip maps ;)
But I can't save pic as file.



None.

Nov 18 2019, 5:13 pm T-warp Post #4



I was working on a tool that would make pictures of maps. It's not quite finished, but it can render terrain, units and sprites (sorta). It's a command line tool that takes 2 arguments, works kinda slow (work in progress).

Attachments:
draw.7z
Hits: 4 Size: 10236.78kb




Nov 18 2019, 6:33 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I'm surprised nobody has mentioned Picture Mapper yet.

The one I recommend: http://www.staredit.net/sc1db/file/701/
A newer one, but supposedly buggy: http://www.staredit.net/sc1db/file/753/




Dec 31 2019, 2:48 am O)FaRTy1billion[MM] Post #6

👻 👾 👽 💪

What's wrong with just using SCMDraft?

https://i.imgur.com/Gp7XNu6.png



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 31 2019, 11:04 am Finally91 Post #7



Quote from O)FaRTy1billion[MM]
What's wrong with just using SCMDraft?
When this map is encrypted.



None.

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[05:39 am]
youarenotworthy -- (In SC:R*)
[05:38 am]
youarenotworthy -- Does anybody know of a way to reveal just a sliver of the map? Smaller than what a map revealer would reveal? Or is there a way to block the map revealer off at a certain point? I can't use units to achieve what I'm trying to do.
[05:32 am]
KrayZee -- I got an emergency phone call to stay home due to civil unrest :|
[02:03 am]
NudeRaider -- Suicidal Insanity
Suicidal Insanity shouted: Oh_Man In SC:R - yes you can. In normal SC: no, cause many tilesets use colors unavailable in others
I mean it could still be possible. It would just look garbage. ;)
[10:04 pm]
Suicidal Insanity -- Oh_Man
Oh_Man shouted: Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
In SC:R - yes you can. In normal SC: no, cause many tilesets use colors unavailable in others
[02:00 pm]
NudeRaider -- You are undead, why wouldn't you and your creations (GPTP) exist as (in) graves? I don't get why this needs fixing.
[01:58 pm]
UndeadStar -- I don't know in how many people imagination me and/or my GPTP existed as graves, but this will finally be fixed now that I've made the online code available
[10:26 am]
NudeRaider -- I can't say but it sounds plausible. You'd still have the problem with the palette.
[10:25 am]
Oh_Man -- it's not like the pixels themselves are inherit to one tileset or another.
[10:24 am]
Oh_Man -- Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
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