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New Release - ScmDraft 2 Version 0.9.0
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Aug 17 2017, 8:26 pm
By: Roy  

Aug 17 2017, 8:26 pm Roy Post #1

An artist's depiction of an Extended Unit Death



ScmDraft 2 Version 0.9.0

Most mapmakers are familiar with ScmDraft, a feature-rich map editor created by Suicidal Insanity.
Now, the most popular editor returns, packed with a wide variety of enhancements.

This contains many many changes compared to the previous 0.8.0 and 0.8.1 versions. While the full set of changes is too large to list, here is an overview of the major features:

  • Vastly expanded visual overlay abilities. (Terrain properties, unit ranges, transparent creep among others)
  • New unit, unit sprite, pure sprite palette windows.
  • Completely redone doodad, user-defined brush, and terrain palettes
  • Completely redone map properties window, including string filtering.
  • Overhaul of the entire UI to support HiDPI / font scaling, nicer looking controls, better resizing, etc.
  • Expanded terrain symmetry options, to support rotational symmetry with various parameters.
  • Added support for the vorbis OGG sound file format in triggers.
  • Preview of the in-game pathfinder regions
  • Lots and lots of performance improvements and bug fixes
  • Much nicer code, and cleaner error handling
  • Enhanced logging, available via -console command line or in the debug menu.


You can find more information for this project on SEN, and the more adventurous
can try out nightly builds for the most bleeding-edge developments.


Official Announcement and Download Link


SEN is proud to present projects created by members of our community. If you have a project you would like to be featured on the site, or if you know of another member's work that you feel should receive more recognition, feel free to contact the staff with your suggestion.




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[06:21 am]
Corbo -- Freakling
Freakling shouted: Corbo It does. You have to polish it regularly. If you want something that's actually robust, use platinum metals.
it does? Sorry. I must have missed that on the count of having my black slaves polish my silverware everyday. I thought they just enjoyed doing it, sorry.
[04:45 am]
NudeRaider -- lets say circles 'n squares
[04:44 am]
NudeRaider -- and squares outside of said circles
[04:44 am]
NudeRaider -- *outside of squares
[04:06 am]
O)FaRTy1billion[MM] -- except packing I don't think they usually overlap
[04:02 am]
O)FaRTy1billion[MM] -- it reminds me of like packing problems
[04:02 am]
O)FaRTy1billion[MM] -- circles in squares is not trivial :P
[03:56 am]
jjf28 -- gg wp seemingly basic geometry
[03:55 am]
jjf28 -- this problem is actually some next level shit and has me beat tonight :O
[03:50 am]
O)FaRTy1billion[MM] -- it's also the lazy way
Please log in to shout.


Members Online: Roy, Ashamed, LoveLess, Jack, Corbo