Staredit Network > Forums > SC1 Mapping Tools > Topic: Building a Better Editor
Building a Better Editor
Mar 27 2017, 3:06 am
By: Pr0nogo
Pages: 1 2 34 >
 

Mar 27 2017, 3:06 am Pr0nogo Post #1



With the announcement of StarCraft: Remastered, the future of UMS (and by extension, any relevance SEN hopes to gain) is in jeopardy. While I'm not personally invested in SEN as a site, I think the members here are the community's best bet for creating proper mapping and modding tools, starting with a replacement to SCMDraft.

As a lengthy discussion in the shoutbox has shown, people here are willing to crowdfund the creation of such an editor. Once patch 1.18 hits on the 30th of March, we'll know a bit more about what to expect from the remastered edition of the game - whether MPQs are a thing of the past, whether old maps are broken, whether old programs are broken, etc. Anyone who's willing to work on this editor, please chime in and let us know you're out there. We should also compile a list of requested features to improve upon when making the new editor.

of course this is when SCMDraft still works fine on the remastered patch and I start eating my avatar for dinner




Mar 27 2017, 6:08 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Pr0nogo
of course this is when SCMDraft still works fine on the remastered patch and I start eating my avatar for dinner
This is my prediction btw. Any features they added besides graphics were 3rd party tools, so why whould they want to break the old map format? There's no new units, or new mechanics, new terrain, or anything of that sort that would need a change in map format. The only thing that comes to mind is the possibility of new or altered triggers, but since they made no mention of UMS so far I don't think they will.




Mar 27 2017, 7:19 am Pr0nogo Post #3



They are updating briefings, so new triggers are likely, even if they're only present in briefings. SCMDraft can't access shit all if mpqs aren't used for the remaster.

We'll find out more this Thursday, but even if nothing changes then it's no guarantee since the remaster is when they link it to the new battlenet and if there's an always-online warden activated you'll just be banned if you mod the files (if sc2 is any indicator).




Mar 27 2017, 4:23 pm Alzarath Post #4

Praetor

Not exactly an official confirmation, but...



None.

Mar 27 2017, 4:28 pm Zoan Post #5

Math + Physics + StarCraft = Zoan

A confirmation:

https://us.battle.net/forums/en/starcraft/topic/20753855356#post-15



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Mar 27 2017, 4:55 pm Alzarath Post #6

Praetor

I wouldn't call that a confirmation. It's a comment made by the same tech support guy. Later, he even effectively de-confirms it as speculation.



None.

Mar 27 2017, 5:02 pm Zoan Post #7

Math + Physics + StarCraft = Zoan

ooh ok. Nevermind. I'm just too excited right now I think lol



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Mar 27 2017, 7:57 pm trgk Post #8



I heard that blizzard shared the Starcraft client with SCMDraft2 dev (SI).

I don't know what this exactly means, but maybe we might expect some SCMDraft2-like official editor.



EUD

Mar 27 2017, 9:04 pm Ahli Post #9

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

MVPs are not Blizzard employees. They are just users that post a lot on Blizz's forums with a decent quality. They do not have more information. ^.^
Sincerely, someone that has the community commander portrait and has as many information as you.




Mar 28 2017, 12:43 am O)FaRTy1billion[MM] Post #10

👻 👾 👽 💪

If there are new formats, I'll have some work to do soon :wob:



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Mar 28 2017, 1:44 am Corbo Post #11

ALL PRAISE YOUR SUPREME LORD CORBO

:wob:



fuck you all

Mar 28 2017, 2:21 am NudeRaider Post #12

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from trgk
I heard that blizzard shared the Starcraft client with SCMDraft2 dev (SI).

I don't know what this exactly means, but maybe we might expect some SCMDraft2-like official editor.
Interesting. I was occasionally talking to SI back in the day. He abandoned the project as something for a game he's grown out of and because rl stuff. At some point he was even considering releasing the code for others to continue but unfortunately that never happened. I was wondering if I should contact him again when the new patch is out and see if he'd be willing to come back or release the code. But if he's actually in contact with Blizzard now that's probably not necessary anymore.

Got any source on the rumor?




Mar 28 2017, 3:24 am outlawpoet Post #13



Possible rumor source:

https://us.battle.net/forums/en/starcraft/topic/20753705711



None.

Mar 28 2017, 4:21 am iCCup.xboi209 Post #14



SI is working with Blizzard: http://m.post.naver.com/viewer/postView.nhn?volumeNo=6934586&memberNo=22031991



None.

Mar 28 2017, 5:09 am Pr0nogo Post #15



Excellent. Likely /thread, hopefully we can be just as lucky with the modding capabilities.




Mar 28 2017, 5:10 am Oh_Man Post #16

Find Me On Discord (Brood War UMS Community & Staredit Network)

Omg can someone please translate




Mar 28 2017, 5:13 am Pr0nogo Post #17



I used Google translate and he says he's working with the creator of SCMDraft or something to that effect.




Mar 31 2017, 7:30 pm Suicidal Insanity Post #18

I see you !

Quote from NudeRaider
Interesting. I was occasionally talking to SI back in the day. He abandoned the project as something for a game he's grown out of and because rl stuff. At some point he was even considering releasing the code for others to continue but unfortunately that never happened. I was wondering if I should contact him again when the new patch is out and see if he'd be willing to come back or release the code. But if he's actually in contact with Blizzard now that's probably not necessary anymore.

Mostly was a lack of time since I started a full time job...




Mar 31 2017, 8:13 pm Zoan Post #19

Math + Physics + StarCraft = Zoan

:O :O :O

So... are you able to discuss anything that you have been working on with Blizzard, or if you even have been working on anything with them?



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Mar 31 2017, 8:15 pm Veta Post #20



Right, what would be a fruitful way to pass on suggestions for the map editor?



None.

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