Zerg Egg
Jan 24 2015, 6:08 am
By: Oh_Man  

Jan 24 2015, 6:08 am Oh_Man Post #1

Find Me On Discord (Brood War UMS Community & Staredit Network)

Does anyone know the details about Zerg Eggs and how to create them, what sort of rules they have around them, etc. Thanks.




Jan 24 2015, 6:20 am Roy Post #2

An artist's depiction of an Extended Unit Death

Preplace them or make them by creating units from larvae, or mutate a Hydralisk into a Lurker.

Quote from Wiki
Cocoons, Nuclear Missiles, Zerg Eggs, and Zerg Lurker Eggs will not register as "[men]" or "[any unit]" in the Bring condition. The Nuclear Missile will register as a Nuclear Missile in conditions, the Zerg Egg will register as a Zerg Egg, and Cocoons will register as Cocoons, but the Lurker Egg will not register as a Lurker Egg.
Pre-placed Zerg Eggs, Zerg Lurker Eggs, and Cocoons will never finish morphing and cannot be canceled.

Here's a post with a map attached utilizing unlimited eggs for WASD movement: http://www.staredit.net/327456/




Jan 25 2015, 12:59 pm Oh_Man Post #3

Find Me On Discord (Brood War UMS Community & Staredit Network)

So I see that I have to run Insane Campaign to make the comp spawn them, but how do I get so many eggs like the map seems to be able to do?




Jan 25 2015, 3:44 pm Roy Post #4

An artist's depiction of an Extended Unit Death

It's been a while since I tinkered with it, but from what I recall:

1) Stack a bunch of Hatcheries/Lairs/Hives on top of each other for maximum larvae production.
2) Set up an AI script that will make the computer want to start playing melee.
3) Place mineral fields nearby so the computer will want to build workers for mining resources.
4) Have a trigger always providing the computer with enough resources to build workers.
5) Have a trigger that immediately gives the computer's eggs to a different player.

Basically, the computer will keep creating Drones because you keep giving its Drone eggs to a different player, so it realizes it has 0 Drones in production and immediately tries to create more.




Jan 31 2015, 1:27 pm Oh_Man Post #5

Find Me On Discord (Brood War UMS Community & Staredit Network)

Okay - I got this working - cheers!




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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
Please log in to shout.


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