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Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: < 1 « 17 18 19 20 2126 >

Topic Replies Views Starter / Time Last Post

Game Templates
 Wtf game type IDs
2 1872 Jan 14 2009, 3:09 am
modmaster50
Jan 17 2009, 2:15 am
modmaster50

colour problem
 
10 2475 Jan 15 2009, 2:25 am
thunderaga
Jan 16 2009, 8:25 pm
poiuy_qwert

Making spider mines move
 
14 3426 Jan 10 2009, 10:34 pm
ForTheSwarm
Jan 14 2009, 3:48 pm
Clokr_

new questions-ANOTHER random question thread
 (last set i hope)
11 2864 Jan 12 2009, 12:20 am
RoryFenrir
Jan 14 2009, 1:20 am
RoryFenrir

adding sound slots?
 any ways to add more custom sound?
5 2348 Jan 11 2009, 1:54 pm
Lunes Madness
Jan 12 2009, 9:38 pm
Symmetry

how to make projectiles spawn UNDER the unit
 or in its wings?
13 2653 Jan 7 2009, 11:21 am
Lunes Madness
Jan 11 2009, 8:55 pm
Voyager7456

Textures Request!
 
8 3099 Jan 8 2009, 4:53 pm
Devourer
Jan 10 2009, 8:13 pm
Corbo

Expanding unit slot limit
 DOA HELP PLZ
7 3282 Jan 9 2009, 4:43 pm
Biophysicist
Jan 9 2009, 7:18 pm
poiuy_qwert

Changing tanks to marines
 
44 7311 Jan 1 2009, 6:22 pm
RoryFenrir
Jan 9 2009, 12:32 am
Angle Lock

The greatest sc mod is about to be created
 One Last Question: making a siege mode tank move
16 2818 Dec 28 2008, 9:59 pm
Angle Lock
Jan 8 2009, 8:54 pm
bajadulce

Archon Warp/Dark Archon Merge
 
12 4701 Nov 21 2008, 8:53 pm
Biophysicist
Jan 8 2009, 2:32 pm
Mr_Grey

Some FG exe edit questions
 whats with the second attack range increase
0 1820 Jan 8 2009, 10:12 am
Lunes Madness
Jan 8 2009, 10:12 am
Lunes Madness

Final questions for my mod
 and then it shall be revealed!
13 2765 Jan 7 2009, 10:46 pm
ForTheSwarm
Jan 8 2009, 1:27 am
modmaster50

custom sound isnt worwing
 
3 2152 Jan 6 2009, 10:12 am
Lunes Madness
Jan 8 2009, 1:04 am
modmaster50

Modding limits
 
8 3219 Jan 4 2009, 4:54 am
Grand_dracolich
Jan 8 2009, 12:38 am
Grand_dracolich

Another random question thread!
 Zerg, pictures and weapons
35 6517 Dec 22 2008, 12:54 am
RoryFenrir
Jan 8 2009, 12:26 am
RoryFenrir

Flingy?, Sprite?, Images?
 
1 1539 Jan 7 2009, 11:29 am
Lunes Madness
Jan 7 2009, 12:34 pm
Angle Lock

Does anyone thinks FG exe edit is instable?
 My Mod crashed almost every time...
16 2834 Jan 2 2009, 5:27 pm
Angle Lock
Jan 6 2009, 2:30 am
modmaster50

How do you add spider mines to other units?
 I am dumb
5 2567 Jan 5 2009, 7:25 pm
ForTheSwarm
Jan 6 2009, 2:27 am
modmaster50

BC's spellcasting iscript..?
 BC is a weirdo..
2 1988 Jan 3 2009, 4:51 am
Angle Lock
Jan 3 2009, 7:20 pm
Angle Lock

Is there anyway to ADD more spells?
 instead of modifying the current ones?
23 6275 Dec 18 2008, 11:29 pm
Angle Lock
Jan 2 2009, 11:56 pm
modmaster50

Stasis Field
 Ai-Scripting
1 5052 Jan 1 2009, 10:09 am
Devourer
Jan 1 2009, 6:50 pm
bajadulce

A bug that I just can't fix...
 Unit wouldn't idle after spell is casted...
5 2224 Dec 31 2008, 4:05 pm
Angle Lock
Jan 1 2009, 6:59 am
Hercanic

How do you have triggers in a mod?
 .... If you know what I am talking about...
3 2054 Dec 28 2008, 5:25 am
Angle Lock
Dec 28 2008, 8:37 pm
O)FaRTy1billion[MM]

How to define a image's position..?
 This one needs pros to answer :(
7 2497 Dec 27 2008, 3:12 am
Angle Lock
Dec 27 2008, 3:32 pm
Symmetry

Has any1 solved the legendary valkyrie puzzle
 how to make it attack...
13 3451 Dec 22 2008, 3:30 pm
Angle Lock
Dec 24 2008, 3:20 am
Angle Lock

Iscript...
 if i can just...
5 3308 Dec 18 2008, 11:17 am
Lunes Madness
Dec 20 2008, 6:14 pm
Hercanic

Yet another "TZ Asks random questions" thread
 'Cause I still need help on not failing...
12 3065 Dec 18 2008, 6:01 pm
Biophysicist
Dec 19 2008, 2:44 am
Hercanic

Making stasis field hit image as a weapon
 (like gauss rifle hit)
3 2316 Dec 18 2008, 5:19 am
Lunes Madness
Dec 18 2008, 6:54 pm
poiuy_qwert

I need a palette file...
 Wtf?
13 4541 Dec 16 2008, 4:53 pm
Biophysicist
Dec 18 2008, 4:45 am
poiuy_qwert

Pages: < 1 « 17 18 19 20 2126 >

Members in this forum: None.

[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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