Staredit Network > Forums > Games > Topic: Minecraft
Minecraft
Sep 27 2010, 10:05 am
By: Sie_Sayoka
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May 17 2011, 3:20 am A_of-s_t Post #401

aka idmontie

Best random seed ever.



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May 21 2011, 5:55 pm NicholasBeige Post #402




I'll just leave this here.



None.

May 21 2011, 7:39 pm samsizzle Post #403



wow that was badass



None.

May 21 2011, 7:45 pm Aristocrat Post #404







None.

May 21 2011, 9:41 pm Riney Post #405

Thigh high affectionado

Quote from name:Cardinal

I'll just leave this here.

Do want



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May 21 2011, 11:08 pm NicholasBeige Post #406



Quote from Riney
Quote from name:Cardinal

I'll just leave this here.

Do want
the GLSL shader is here

and the texture pack is here



None.

May 22 2011, 11:00 pm The Starport Post #407






Also, this is really neat:
http://www.minecraftworldmap.com/



None.

May 24 2011, 12:06 am Aristocrat Post #408



Quote
Fixed a system clock change messing up the game speed
Fixed minecarts next to each other causing extreme velocities (sorry!)
Fixed animals only spawning near light during the night
It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)

(屮゜Д゜)屮



None.

May 24 2011, 4:53 pm A_of-s_t Post #409

aka idmontie

Quote from Aristocrat
Quote
Fixed a system clock change messing up the game speed
Fixed minecarts next to each other causing extreme velocities (sorry!)
Fixed animals only spawning near light during the night
It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)

(屮゜Д゜)屮
Nouhmygawd.



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May 24 2011, 6:25 pm Alzarath Post #410

Praetor

Quote
Fixed a system clock change messing up the game speed

No big deal, was fun to try out, but cheating's no fun anyways.

Quote
Fixed minecarts next to each other causing extreme velocities (sorry!)

Thus, what the new booster tracks are for. No big deal here either.

Quote
Fixed animals only spawning near light during the night

"only" Does this mean they'll spawn in the dark too? Or that they wont spawn at all at night? Either way, I think I'll live.

Quote
It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)

Does this actually affect anything? The world's 1 block lower, so? What prompted this, anyways?



None.

May 24 2011, 6:27 pm O)FaRTy1billion[MM] Post #411

👻 👾 👽 💪

It was easier to find things when they spawned in the light.

Also yes, my buildings all go to the top layer because I built on too high of a hill.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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May 24 2011, 10:16 pm A_of-s_t Post #412

aka idmontie

Quote from name:Artanis186
Quote
Fixed a system clock change messing up the game speed

No big deal, was fun to try out, but cheating's no fun anyways.

Quote
Fixed minecarts next to each other causing extreme velocities (sorry!)

Thus, what the new booster tracks are for. No big deal here either.

Quote
Fixed animals only spawning near light during the night

"only" Does this mean they'll spawn in the dark too? Or that they wont spawn at all at night? Either way, I think I'll live.

Quote
It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)

Does this actually affect anything? The world's 1 block lower, so? What prompted this, anyways?

The sheer amount of bug fixes is important. Nitpicking each little bug fix means you are obviously missing the big picture.



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May 24 2011, 10:18 pm Symmetry Post #413

Dungeon Master

Quote from O)FaRTy1billion[MM]
It was easier to find things when they spawned in the light.

Also yes, my buildings all go to the top layer because I built on too high of a hill.

What does this mean for the fate of my one block tree!?!?!



:voy: :jaff: :voy: :jaff:

May 25 2011, 6:02 am O)FaRTy1billion[MM] Post #414

👻 👾 👽 💪

It probably wont get removed, you just wont be able to build around it. :P

And why did they change this in the first place? I don't understand at all.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

May 25 2011, 3:59 pm A_of-s_t Post #415

aka idmontie

Quote from O)FaRTy1billion[MM]
It probably wont get removed, you just wont be able to build around it. :P

And why did they change this in the first place? I don't understand at all.
It was probably causing a glitch of some sort. I've never built that high, so I wouldn't know.



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Starcraft GitHub Organization - Feel free to request member status!
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May 25 2011, 6:46 pm O)FaRTy1billion[MM] Post #416

👻 👾 👽 💪

I never had any problems, other than disappearing.. but that was mentioned somewhere else in that list.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

May 26 2011, 4:02 am Sacrieur Post #417

Still Napping

My latest project. Props if you know what it is from.





None.

May 26 2011, 3:10 pm Riney Post #418

Thigh high affectionado

1.6 came out with more server updates to make it work better. I wonder to what extent however



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

May 26 2011, 10:33 pm The Starport Post #419







None.

May 26 2011, 10:52 pm O)FaRTy1billion[MM] Post #420

👻 👾 👽 💪

:( My server keeps lagging since the update ... It uses more memory, too.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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