Staredit Network > Forums > Null > Topic: Otamata
Otamata
Apr 24 2011, 12:57 pm
By: Symmetry  

Apr 24 2011, 12:57 pm Symmetry Post #1

Dungeon Master

This thing is awesome. It apparently it uses "cellular automaton type logic", but fuck it it sounds cool.

http://www.earslap.com/projectslab/otomata

And one I made as an example:

http://earslap.com/projectslab/otomata/?q=491x3u6o4z0n353d68491t6z330n



:voy: :jaff: :voy: :jaff:

Apr 24 2011, 1:37 pm The Starport Post #2



Cool. No fucking clue what you'd use it for, though.



None.

Apr 24 2011, 3:13 pm Symmetry Post #3

Dungeon Master

It makes pretty cool background music if nothing else :D



:voy: :jaff: :voy: :jaff:

Apr 24 2011, 5:27 pm Excalibur Post #4

The sword and the faith

This is actually really fun. Do like.




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Apr 24 2011, 7:12 pm TiKels Post #5



This is so much fun to jam over. Holy fuck.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

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Apr 24 2011, 7:40 pm MadZombie Post #6



These grid music making programs are all the rage now. A couple of years from now they will be 3D first person simulation where you live out a life and depending on what you do makes different NPCs do different things. Every time they do something a sound is made. Still, I wonder what the next version of this kind of thing will be. Probably a 3D grid. The only thing that's bad about this sort of thing is that you can't use different sound 'types'. In the end they all sound the same.

I don't know if you could export the music but this would be really great if you had a puzzle game or something with a lot of levels and after every level a new piece is added to the grid. Would work nicely

:3c



None.

Apr 24 2011, 10:38 pm IskatuMesk Post #7

Lord of the Locker Room

You could record the music using stereo mix in Audition or the like quite easily.

I actually think the music this makes could be used quite confidently in ambient music for a RPG or TPS/shooter of some nature, something a bit slower paced. I know that I would pursue that if I was working on a project right now.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Apr 24 2011, 10:41 pm Fire_Kame Post #8

wth is starcraft

Fun. :)




Apr 25 2011, 2:26 pm poison_us Post #9

Back* from the grave

I'd love to use this in an RPG, I just would want to be able to make harsher notes. And FUUU, you can only have a set number of cells with direction :(

EDIT: http://earslap.com/projectslab/otomata/?q=255i627i2y546x701g7s1u1n7f5s6y332u13653t2g1o7x1m727a1b3m6b5v503n3b2b2f3d3o5a5f6f





Apr 25 2011, 3:12 pm NudeRaider Post #10

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

wtf, poison is sending subliminal messages:






Apr 25 2011, 4:25 pm poison_us Post #11

Back* from the grave

Only a German would see that in my music.

EDIT: Nice intro: http://earslap.com/projectslab/otomata/?q=6z4a4n2k4l


Post has been edited 1 time(s), last time on Apr 25 2011, 4:40 pm by poison_us.




Apr 25 2011, 8:51 pm EzDay281 Post #12



http://earslap.com/projectslab/otomata/?q=7868588k3828188805010b480h0s0i091q2q3q0z5q6q7q0q8y8p8f4q8c8m838w



None.

Apr 25 2011, 10:34 pm O)FaRTy1billion[MM] Post #13

👻 👾 👽 💪

http://www.earslap.com/projectslab/otomata?q=0q1t2o3d8w7y6p5f8874605v0915213b7j431l4i2x513p6g
Then add one random one and watch it progress into chaos. ;D (I put one in the very center)

I like making regular patterns, but they don't sound very interesting. :(

EDIT:
I guess these are fun.
http://earslap.com/projectslab/otomata/?q=4q4t4o4d4j4x4n4246
http://earslap.com/projectslab/otomata/?q=2e2u2a2g2l2v2024286q6t6o6d6j6x6n6266 (or this)

Post has been edited 1 time(s), last time on Apr 25 2011, 10:40 pm by FaRTy1billion.



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Apr 25 2011, 10:39 pm poison_us Post #14

Back* from the grave

Same exact thing I made in my first example, save the corners. I left 'em out.




Apr 25 2011, 11:15 pm O)FaRTy1billion[MM] Post #15

👻 👾 👽 💪

This one is my favorite.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
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Apr 25 2011, 11:28 pm Tempz Post #16



What is the point of this?



None.

Apr 25 2011, 11:39 pm O)FaRTy1billion[MM] Post #17

👻 👾 👽 💪

http://www.earslap.com/projectslab/otomata?q=0606062o4j6p6n2n2k574y
I just placed them randomly ... the first one I made was a lot cooler, but I forgot to copy link. xD

these are fun to play with. :P
http://www.earslap.com/projectslab/otomata?q=2o6d3m4p7m7t1v533g2o6d3m4p7m7t1v533g2o6d3m4p7m7t1v533g

Post has been edited 3 time(s), last time on Apr 25 2011, 11:48 pm by FaRTy1billion.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 26 2011, 4:35 am EzDay281 Post #18



Quote from poison_us
Same exact thing I made in my first example, save the corners. I left 'em out.
Haha.
Didn't notice.
Planned to have it with a number of others but got lazy and never ended up happening.



None.

May 3 2011, 11:10 pm OlimarandLouie Post #19



http://earslap.com/projectslab/otomata/?q=203c113d2n

http://earslap.com/projectslab/otomata/?q=0o1d2j3x6w5y4p3f807v6l5g2935415b835p1q312g4u786i6x



None.

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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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