Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: StarCraft can't load my map
StarCraft can't load my map
Dec 23 2007, 8:10 am
By: SCORPIONOX  

Dec 23 2007, 8:10 am SCORPIONOX Post #1



Map has been removed.

Post has been edited 8 time(s), last time on Dec 24 2007, 9:31 am by SCORPIONOX.



None.

Dec 23 2007, 10:32 am y10k Post #2



Maybe, because they dont have start locations



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Dec 23 2007, 11:16 pm SCORPIONOX Post #3



Start locations have been added, it still won't load.



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Dec 24 2007, 1:42 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Map has no title.




Dec 24 2007, 1:47 am Vrael Post #5



Make sure you don't have any units hanging off the edge of the map, even a smidge. The tank on the left of map looks suspicious, and so do the reavers at top and a few buildings bottom right.



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Dec 24 2007, 2:18 am Fwop_ Post #6



Try putting actual start locations, not the sprite....................................



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Dec 24 2007, 2:28 am SCORPIONOX Post #7



Thanks you guys! Turns out I didn't add proper start locations, and screwed up my map. I'll think of putting the map up for testing later when I'm done.

Post has been edited 2 time(s), last time on Dec 24 2007, 3:45 am by SCORPIONOX.



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Dec 24 2007, 3:46 am SCORPIONOX Post #8



Now I have a different problem. After I added spawning triggers for player 1, I couldn't test my map because StarCraft kept saying there were no computer opponents(It worked fine before I did that). Can anyone check the updated version for me, because I have no idea of what to look for.



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Dec 24 2007, 4:00 am Roy Post #9

An artist's depiction of an Extended Unit Death

Uh... The map you posted works fine for me...




Dec 24 2007, 4:26 am Fwop_ Post #10



Because he just posted the newer version up.



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Dec 24 2007, 9:33 am SCORPIONOX Post #11



Thanks for all the help guys! :D

I got it to work again, and I should be able to upload a beta version soon. Once again, thanks for helping. ^_^



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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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