Patch 1.16.0
Post #61
O)FaRTy1billion
Nov 29 2008, 5:55 pm
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.rapsdleF
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What? Blizzard does not have to decompile it as they have the source. How do you think they make the patches they do? Every patch edits the EXE, even if it only changes data files.
![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #63
O)FaRTy1billion
Nov 29 2008, 10:51 pm
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.rapsdleF
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Form the habit of always putting a space before your sentences.
![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #64
ClansAreForGays
Dec 1 2008, 8:32 pm
Post #67 SelfPossessed Dec 4 2008, 9:34 pm
Post #70
Generalpie
Dec 18 2008, 11:19 pm
Post #73
Devourer
Dec 20 2008, 8:09 am
Post #76
Mini Moose 2707
Dec 24 2008, 8:19 pm
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