Staredit Network > Forums > Modding Discussion > Topic: Community Project Atrox Assets
Community Project Atrox Assets
Jul 10 2017, 5:29 pm
By: Black_Overseer
Pages: 1 2 34 >

Jul 10 2017, 5:29 pm Black_Overseer Post #1

jun3hong, ssa3233, skff1234, Voyager7456, FaRTy1billion
Thank you very much for your assistance.
I had a lot of help :)

We need help, We need support!

1. Modding. One major problem is lack of graphics.
if we do this, there is no graphic shortage, also can make kitbash too.

2. You can make New Unit or New Faction.
like UED, GDI, Shakuras.

3. Collaboration works make it possible to Create high quality Mods.

4. Bilzzard Entertainment said, Starcraft Remastered Can MOD Support. (lipservice? it's not sure.)


Atrox SC Palette Conversion Download

Here is Completed Dawn of Change Atrox Assets.
GameRips - Atrox

Atrox Kitbash

Post has been edited 4 time(s), last time on Jul 10 2017, 6:02 pm by Black_Overseer.

Jul 10 2017, 6:07 pm Voyager7456 Post #2

Responsible for my own happiness? I can't even be responsible for my own breakfast

Thanks for uploading all of this! I'll put them into the DLDB, and start converting some additional graphics.

all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox

Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]

Jul 10 2017, 10:52 pm Pr0nogo Post #3

More conventional yellow icons for the blazer and zsneeker:


I'll see about getting a wireframe for the sneeker and an engine effect for the blazer. The latter will probably be more difficult though since I'd need to test it in iscript.

Jul 11 2017, 12:24 am Black_Overseer Post #4

oh.. late to explain, i'm sorry...
it's same palette.
Failed to get ImageSize ( )

also, Yellow Background is default black background color.

Jul 11 2017, 12:39 am Pr0nogo Post #5

Oh, I hadn't thought to test them. I thought you had them white for DoC.

If you get a list of graphics you want wireframes for, I can see about making them.

edit: zsneeker wireframe


Post has been edited 1 time(s), last time on Jul 11 2017, 1:20 am by Pr0nogo.

Jul 11 2017, 9:59 pm FlameViper Post #6

May I kidnap your thread to discuss this game for a few posts? I really, really loved this specific korean copycat video game. I saw and still see endless potential in it as a gigantic franchise and if I had the money I'd genuinely buy off the designs from the creator and kickstart a franchise. (Unless the license managed to expire, but in this day and age nothing expires).
I loved its more horrorfying feel and lovecraft-oriented designs even if they look a bit Dr Who childish like the Leopard. Even if they copied heavily from starship troopers with units like the Demon, Fire, Deltas.
The actual game was boring and full of glitches, but some of the ideas in it, the designs were great. I love the fact that the terrain actually feels like an alien planet. It has a Giger/Lovecraft feel to it. The trailer inspired me to believe this might work as a FPS next to a diplomacy or Star Trek space RTS.

The story was disorganized as hell and made little to no sense, but the few ideas they managed were blooming with quality. For example the terrans use microchips in their heads, they get their main computer frame hacked, so they end up mind controlling themselves to retain their consciousness.

The intellion and createse have a similar story to the toss and zerg because they were created from the same species, but drastically different races.

Despite winning the game as each race, the story tells you that in the end you lose.
The hominians get bombed Independence Day style by an unknown species of aliens.
The army of intellions combine their DNA with the Createse DNA on purpose, creating a hybrid race of super soldiers.(Something the Zerg and Toss would have never did in Starcraft's story). They grow more aggressive and powerful and end up taking over Aiur/all the intellion planets.
The createse are becoming too powerful through their evolution and Deltas/The Overmind creates a virus meant to keep them at bay. The airborne virus escapes the labs and all the createse are wiped out by a slow and painful plague.
The last 2 stories inspired me to think an Empire Earth in a sci-fi setting might work. Even the humans have some advanced tech like teleportation gates, next to their WW2 tanks.

It was interesting that the zerg equivalent race had flamethrower units, psionic attacks, cloaking and mind control abilities, even to the point of creating a ghostly apparitions to mind control. It made biology look much more powerful in the face of technology(intellions and humans)

The protoss are shown as both spiritually and technologically advanced in Starcraft. While the Zerg are some sort of insectoid dinosaurs like the xenomorphs from aliens, without anything beyond tendrils, spines, claws, acid, chitinous armor, burrowing in the ground and without any serious siege units beyond the guardian.


Jul 12 2017, 12:43 am Black_Overseer Post #7

oh god.. Createse behemoth is not 17 direction graphic.
this might take too long to figure out.

ATV and Heavy Tank.. this is gonna take forever.

Jul 12 2017, 12:52 am Black_Overseer Post #8

joymax company is still alive.
but, atrox franchise is surely abandoned.

Jul 12 2017, 12:55 am Pr0nogo Post #9

They're doing mobile games now? Maybe someone can contact them but I doubt they still have the original models or would be willing to part ways with it even if they did still have them.

Jul 12 2017, 12:59 am Black_Overseer Post #10

+ Mipsoft is dead.

Jul 13 2017, 6:27 am Black_Overseer Post #11

Zerg Building Explosion and Zerg Building Rubbles

*reverse bug fixed.

Post has been edited 1 time(s), last time on Jul 15 2017, 5:12 am by Black_Overseer.

Jul 13 2017, 8:00 am Black_Overseer Post #12

hilarious bug. :lol:

Post has been edited 1 time(s), last time on Jul 13 2017, 8:14 am by Black_Overseer.

Jul 13 2017, 5:30 pm Black_Overseer Post #13

FlameRunner Ready!
FlameRunner Death Remain

Post has been edited 1 time(s), last time on Jul 14 2017, 5:50 am by Black_Overseer.

Jul 13 2017, 7:37 pm Pr0nogo Post #14

Cool stuff! Here's an icon:


Jul 14 2017, 12:04 am Black_Overseer Post #15

Quote from Pr0nogo
Cool stuff! Here's an icon:


nice icon!

next stuff is Private.

Jul 14 2017, 2:21 am Black_Overseer Post #16

Here you go.
Private is Ready.

* Death Animation and Death Remain Added

Post has been edited 1 time(s), last time on Jul 14 2017, 5:49 am by Black_Overseer.

Jul 14 2017, 3:04 am Pr0nogo Post #17


Good work!

Jul 14 2017, 3:11 am Black_Overseer Post #18

Thank you!

Junker good to go.

Jul 14 2017, 3:23 am Pr0nogo Post #19


Jul 14 2017, 5:25 am Black_Overseer Post #20

* Added Behemoth Death Effect and Remain
goddamn! this thing is hard!


Post has been edited 1 time(s), last time on Jul 14 2017, 6:07 am by Black_Overseer.

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