May I kidnap your thread to discuss this game for a few posts? I really, really loved this specific korean copycat video game. I saw and still see endless potential in it as a gigantic franchise and if I had the money I'd genuinely buy off the designs from the creator and kickstart a franchise. (Unless the license managed to expire, but in this day and age nothing expires).
I loved its more horrorfying feel and lovecraft-oriented designs even if they look a bit Dr Who childish like the Leopard. Even if they copied heavily from starship troopers with units like the Demon, Fire, Deltas.
The actual game was boring and full of glitches, but some of the ideas in it, the designs were great. I love the fact that the terrain actually feels like an alien planet. It has a Giger/Lovecraft feel to it. The trailer inspired me to believe this might work as a FPS next to a diplomacy or Star Trek space RTS.
The story was disorganized as hell and made little to no sense, but the few ideas they managed were blooming with quality. For example the terrans use microchips in their heads, they get their main computer frame hacked, so they end up mind controlling themselves to retain their consciousness.
The intellion and createse have a similar story to the toss and zerg because they were created from the same species, but drastically different races.
Despite winning the game as each race, the story tells you that in the end you lose.
The hominians get bombed Independence Day style by an unknown species of aliens.
The army of intellions combine their DNA with the Createse DNA on purpose, creating a hybrid race of super soldiers.(Something the Zerg and Toss would have never did in Starcraft's story). They grow more aggressive and powerful and end up taking over Aiur/all the intellion planets.
The createse are becoming too powerful through their evolution and Deltas/The Overmind creates a virus meant to keep them at bay. The airborne virus escapes the labs and all the createse are wiped out by a slow and painful plague.
The last 2 stories inspired me to think an Empire Earth in a sci-fi setting might work. Even the humans have some advanced tech like teleportation gates, next to their WW2 tanks.
It was interesting that the zerg equivalent race had flamethrower units, psionic attacks, cloaking and mind control abilities, even to the point of creating a ghostly apparitions to mind control. It made biology look much more powerful in the face of technology(intellions and humans)
The protoss are shown as both spiritually and technologically advanced in Starcraft. While the Zerg are some sort of insectoid dinosaurs like the xenomorphs from aliens, without anything beyond tendrils, spines, claws, acid, chitinous armor, burrowing in the ground and without any serious siege units beyond the guardian.
None.