Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Crystallic cannons start
Crystallic cannons start
Nov 27 2007, 5:01 am
By: blacklight28  

Nov 27 2007, 5:01 am blacklight28 Post #1



I was wondering if there's anyway to make crystallic cannons at the start of the game, like preplaced or something, at least my a computer do it? Please help.



None.

Nov 27 2007, 5:48 am Roy Post #2

An artist's depiction of an Extended Unit Death

"Crystallic" as in... The effect of the arbiter spell? Stasis field? I'm terrible with terms :P Basically what I got out of that was "do something to photon cannons"




Nov 27 2007, 11:22 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

He wants working photon cannons that look like as they would still be warping in. Effect is that you see the shape of the photon cannon but its "skin" is covered with blue waves which looks crystallic.

Crystallic Cannons Tutorial-Link

The point is that WHILE the cannon warps in you remove the pylon powering it thus stopping the warping. But then you have to enable the doodad state of the cannon to make it shoot.
This makes clear, that crystallic cannons can't be preplaced. If you find a way to make comp build cannons and detect it before the warping is complete, you could use a comp... But I can't think of a reliable way to do it.




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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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