Staredit Network > Forums > Introductions > Topic: My name is Goblin. James Goblin.
My name is Goblin. James Goblin.
Feb 7 2016, 11:46 pm
By: JamesGoblin  

Feb 7 2016, 11:46 pm JamesGoblin Post #1

Chocolate ice cream lover

Hi folks.

I haven't played SC much lately, but it is significant to me as an intro to MMOs (WC3 --> SC --> WoW, classical path :D ).
Hmm, what else? Yea, I like chocolate ice cream and aimless walking <3

See you around!



My name is Goblin. James Goblin.

Feb 8 2016, 2:57 pm Oh_Man Post #2

Find Me On Discord (Brood War UMS Community & Staredit Network)

Welcome.

What sort of maps do you like playing?




Apr 19 2016, 4:44 pm JamesGoblin Post #3

Chocolate ice cream lover

Quote from Oh_Man
Welcome.

What sort of maps do you like playing?

Thanks!

Hmm, speaking of maps, it was looooong, long time ago!?



My name is Goblin. James Goblin.

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[02:02 pm]
Corbo -- Suicidal Insanity
Suicidal Insanity shouted: I had thought it loads it from the MPQs and parses it, so I was working on re-implmenting that with the MPQ code changes, and then noticed that it does grab the MPQ interface but then ignores it :X
nice
[09:23 am]
Suicidal Insanity -- I also still could use spec sheet for the formats to make sure I am using them correctly - it appears BWscript doesn't have string names? Or they are in a different spot?
[09:22 am]
Suicidal Insanity -- I had thought it loads it from the MPQs and parses it, so I was working on re-implmenting that with the MPQ code changes, and then noticed that it does grab the MPQ interface but then ignores it :X
[09:03 am]
Pr0nogo -- ok, i'll explore that when you have that changed
[08:54 am]
Suicidal Insanity -- if trigedit has such things
[08:54 am]
Suicidal Insanity -- Or maybe change it to a warning
[08:54 am]
Suicidal Insanity -- I just need to disable the verification, then it would allow arbitrary characters
[08:48 am]
Pr0nogo -- would be nice to change that and see if that allows arbitrary characters
[07:24 am]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: trigedit won't compile or throw errors, i'll try with the custom aiscript files imported to the scmd mpq
Ya trigedit has the aiscript.bin file added to its resource - it doesn't load it from the MPQs
[06:13 am]
Pr0nogo -- agreed
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