Staredit Network > Forums > Introductions > Topic: still hooked on StarCraft
still hooked on StarCraft
Mar 5 2018, 7:36 am
By: MasterLex  

Mar 5 2018, 7:36 am MasterLex Post #1



Hey, I am MasterLex and i play StarCraft for about 15 years.
I live in Germany so I hope my posts will be understandable. I try my best. Feel free to correct me so I can improve :)

Less of my friends still play Starcraft 1. So I startet my own mapmaking two weeks ago to create Coop-Scenarios. I like playing StarCraft on LAN-Partys but these events seems to be quite rare.
It is a

I am not a pro player but I try my best to pose a challenge to others.



None.

Mar 6 2018, 11:02 pm Chia-Tyrant Post #2



I'd love to play melee myself but the best way to improve is to play with people who are only a little better than myself but I don't think those exist anymore given my skill level. :P

The best place to find practice partners here might be on the discord although I don't think we have many good players.

If you're interested in making ums, you'll find some of our best maps in this thread. Most of the download links are dead but I think you can still find the maps under 'starcraft I files' or their corresponding threads. Those maps should provide guidelines to help you direct your time and attention to the things you need to improve most.

Welcome to SEN! :)



None.

Mar 7 2018, 4:47 am lil-Inferno Post #3

Just here for the pie

I'll play melee with you. I play Terran, ~1700 MMR on ladder.




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[07:23 pm]
NudeRaider -- seems like roybot has upgraded its helper module
[02:18 pm]
Roy -- Glad to help!
[02:15 pm]
Lost_Angel -- Thanks Roy for help so much
[2019-3-21. : 10:42 pm]
pallfy -- use bgh
[2019-3-21. : 10:40 pm]
pallfy -- Wow thanks
[2019-3-21. : 10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[2019-3-21. : 9:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[2019-3-21. : 8:53 pm]
NudeRaider -- *compromises
[2019-3-21. : 8:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[2019-3-21. : 8:13 pm]
pallfy -- thanks, but that sounds complicated
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