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Clan CheF
Clan CheF
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Member News
 If you're going away or gone for a time
48 11732 Sep 1 2008, 5:30 am
Echo
May 21 2010, 10:54 pm
Echo

Past CheF ProductioNz
 Many Missing Maps
26 8243 Aug 14 2008, 8:59 pm
Echo
Feb 22 2010, 5:57 pm
DevliN

CheF Production [2010]
 
0 3306 Jan 31 2010, 7:05 pm
Echo
Jan 31 2010, 7:05 pm
Echo

[Clan Project] CheF Arena
 Woohoo!
87 13016 Feb 15 2009, 6:29 am
Echo
Jun 24 2009, 8:05 am
Echo

CheF Recruitments
 
1 4484 Feb 14 2009, 12:31 am
Echo
Feb 14 2009, 12:34 am
Brontobyte

Clan CheF ROCKS!
 The Rules
39 9598 Aug 9 2008, 10:29 pm
Echo
Dec 9 2008, 11:14 pm
Echo
Forum Topics

SC2 User IDs
 
26 9859 Aug 4 2010, 10:48 pm
Echo
Jan 10 2011, 9:02 pm
Riney

A long time ago...
 The history of the Chef God.
14 4968 Mar 25 2010, 5:24 am
Corbo
Aug 2 2010, 4:55 pm
Devourer

Who will be on in SC2?
 Lets make a list :)
9 4309 Oct 18 2009, 2:17 pm
Devourer
Oct 21 2009, 3:56 am
Echo

Channel Clan CheF is officially back up!
 
8 4776 Oct 12 2009, 4:25 pm
Echo
Oct 13 2009, 9:33 pm
Riney

Advise for room adventure
 Tell me your opinion!
5 3898 Sep 26 2009, 10:37 pm
Devourer
Sep 27 2009, 9:33 pm
Biophysicist

Your favourite Clan CheF Map
 Just to get some more wind in this forum
10 4944 Jul 20 2009, 11:30 am
Devourer
Sep 8 2009, 4:56 am
Echo

MATCH
 Paused all other Productions
1 3642 Aug 11 2009, 12:57 am
Filleinconnue
Aug 11 2009, 1:09 am
Echo

CheF ProductioNz [2009]
 
14 5075 Feb 14 2009, 12:40 am
Echo
Aug 2 2009, 7:57 am
Devourer

Coming Back?
 Rexy
9 4955 Jun 26 2009, 9:03 pm
Filleinconnue
Jul 27 2009, 10:16 pm
Echo

Invocation of Activity
 
21 7374 Apr 7 2009, 6:25 am
Riney
May 25 2009, 8:12 pm
Echo

Update
 Warhammer 40,000 III
1 4482 Feb 18 2009, 9:33 pm
Filleinconnue
Feb 18 2009, 9:36 pm
Echo

Chef Renovation
 Let's roll!
26 9604 Feb 10 2009, 4:42 am
Echo
Feb 14 2009, 8:11 pm
Echo

Axis Rising
 project underway
3 4127 Feb 6 2009, 7:06 am
Filleinconnue
Feb 6 2009, 10:38 pm
Echo

Tada! Worlds Apart Intro
 ClanChefPresents: 09'
8 4319 Jan 17 2009, 10:20 pm
Filleinconnue
Jan 27 2009, 5:43 pm
Pigy_G

The worst map in the world
 
34 7288 Dec 9 2008, 12:51 am
Vi3t-X
Jan 5 2009, 12:15 am
Vi3t-X

CheF ProductioNz
 2008
21 7596 Aug 14 2008, 8:45 pm
Echo
Dec 29 2008, 10:47 pm
Devourer

Map Production
 
7 3828 Dec 5 2008, 8:41 pm
Vi3t-X
Dec 11 2008, 4:47 am
Echo

CheF Recruitments
 
16 5162 Oct 12 2008, 8:12 pm
Echo
Dec 10 2008, 6:56 pm
Pigy_G

CheF History
 How it all started
26 6328 Aug 18 2008, 3:11 pm
Echo
Dec 10 2008, 2:27 am
Riney

Bot Needed
 For Channel
13 4178 Aug 21 2008, 1:32 am
Echo
Dec 7 2008, 3:00 pm
Riney

Warhammer 40,000 IV
 ALREADY!? WHOOOWHAT!?
5 3794 Aug 16 2008, 6:45 pm
Filleinconnue
Nov 23 2008, 9:04 pm
Doodle77

Secret Map Project Omg Omg
 Status: Under Construction.
12 3620 Oct 13 2008, 11:55 pm
Riney
Nov 19 2008, 8:55 pm
Riney

For anyone interested, this was old CheF
 
21 6918 Aug 14 2008, 9:06 pm
Echo
Oct 12 2008, 5:08 am
TheGoodLife

CheF Products
 Now all I need is a Press Store
7 4382 Aug 13 2008, 11:21 am
Echo
Oct 11 2008, 10:43 pm
Echo


Members in this forum: None.

[07:23 pm]
NudeRaider -- seems like roybot has upgraded its helper module
[02:18 pm]
Roy -- Glad to help!
[02:15 pm]
Lost_Angel -- Thanks Roy for help so much
[2019-3-21. : 10:42 pm]
pallfy -- use bgh
[2019-3-21. : 10:40 pm]
pallfy -- Wow thanks
[2019-3-21. : 10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[2019-3-21. : 9:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[2019-3-21. : 8:53 pm]
NudeRaider -- *compromises
[2019-3-21. : 8:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[2019-3-21. : 8:13 pm]
pallfy -- thanks, but that sounds complicated
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