Staredit Network > Forums > Clan CheF > Topic: CheF ProductioNz
CheF ProductioNz
Aug 14 2008, 8:45 pm
By: Echo  

Aug 14 2008, 8:45 pm Echo Post #1



Current ProductioNz

SileNtEcho
  • Devolves - Beta Construction
  • Space Invaders - Planning
  • Fatale Arena - Under Production
  • Age of Defense - Under Progression
  • Pirates vs Ninjas - Paused
  • Chef's Destiny - Paused
  • Helicopter - Paused

Filleinconnue
  • Warhammer 40k II - Complete
  • Warhammer 40k III - Complete
  • Warhammer 40k IV - Delayed
  • Warhammer 40k V - Delayed
  • Screams of Skalpia - Under Production

Lakai
  • Relapse bound - Under production
  • Deja Vu Bound - Slowly under production
  • Dodge Bound - Slowly Under Production
  • CheF Bound - Under Discussion

XGuy[X-Team]
  • CheF Bound - Under Discussion
  • ???? - Under Production

Moskau
  • Warhammer 40k I - Complete

Evil[V]
  • ???? - Under Construction

Dark_Marine
  • Some Zombie Map - ????

Legacy(U)
  • Legacy's Hero Defense - In-progress

JGSPuppet
  • Red Bullet - Under Production

Pieh
  • DDD (Dance Dance Defense) [Almost done!]
  • Death Quest - The Suicide RPG [Got terrain]
  • w00t's Frag Fest Arena [I thought this one was done, but I may may the maze smaller]

If anyone else is making a map, tell me.

Post has been edited 9 time(s), last time on Sep 1 2008, 5:12 am by Echo.



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Aug 16 2008, 5:13 pm Lakai Post #2



Changes to mine :)

Lakai

* Relapse bound - Under production
* Deja Vu Bound - Slowly under production :P
* Dodge Bound - Slowly Under Production :P



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Aug 16 2008, 5:25 pm Filleinconnue Post #3



I'll be done with Warhammer 40,000 IV in like a Week.

Haven't been near computer in past 4 days.



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Aug 16 2008, 7:55 pm LegacyWeapon Post #4



Change mine to Legacy's Hero Defense In-progress



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Aug 16 2008, 8:49 pm Echo Post #5



Quote from LegacyWeapon
Change mine to Legacy's Hero Defense In-progress
Rofl Okay.



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Aug 17 2008, 3:34 pm Lakai Post #6



Take nikon off mine :flamer: :mad: :wallbash: :curse: :censored:



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Aug 17 2008, 9:13 pm Echo Post #7



Make up yo mind! Foo!



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Aug 18 2008, 4:29 am Lakai Post #8



k I decided silent is a gayfo >:[



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Aug 18 2008, 4:43 am Filleinconnue Post #9



I've Decided to Delay Warhammer 40,000 IV and move onto my project "Screams of Skalpia".

Terrain is Done along with Major Unit Placement.
details will be given at a later time



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Aug 18 2008, 7:52 am Echo Post #10



Okay. Was it that map you were working with Moskau?



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Aug 18 2008, 6:23 pm Filleinconnue Post #11



Quote from Echo
Okay. Was it that map you were working with Moskau?

Yes, We're Making our own Custom World History.



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Sep 1 2008, 4:53 am Pieh Post #12



I'm working on a few things...
- DDD (Dance Dance Defense) [Almost done!]
- Death Quest - The Suicide RPG [Got terrain]
- w00t's Frag Fest Arena [I thought this one was done, but I may may the maze smaller]
and Random Ban is done, and has been for a while. It's silly, put I will attach it!



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Oct 13 2008, 5:46 pm SoL- Post #13



Bound the Defender: Under Construction



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Oct 13 2008, 6:51 pm lil-Inferno Post #14

Just here for the pie

Not sure of a title yet. . .But...

I'm making a GTAish-like map: Under Construction.




Oct 13 2008, 11:45 pm Riney Post #15

Thigh high affectionado

Change my status to "Secret project, details soon"



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Nov 3 2008, 5:36 pm Filleinconnue Post #16



Let's Motivate People! Get these Maps Done!

SC2 is around the Corner, Come On Now.
Enough of these "Slowly under production" we don't need people calling us incompetent and lazy map makers!



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Nov 3 2008, 11:58 pm Echo Post #17



Yup, I just got back to map making again recently.



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Nov 4 2008, 12:01 am Lakai Post #18



Might as well delete my maps in progress I dont map anymore :D



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Nov 4 2008, 12:05 am Echo Post #19



Quote from Lakai
Might as well delete my maps in progress I dont map anymore :D
Liar, You still owe me Chef Bound.



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Nov 4 2008, 4:34 am Lakai Post #20



Ill make chef bound tomorrow ^^



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[12:19 pm]
Moose -- eternal beta version is a vintage mapping and software meme
[2023-9-29. : 12:51 am]
Ultraviolet -- RIVE
RIVE shouted: Beta 4 lyfe, ya kno
feels like a lower commitment. like if someone bitches about something, I can say it's in beta phase whatchu expect? :P
[2023-9-28. : 6:46 am]
RIVE -- Beta 4 lyfe, ya kno
[2023-9-28. : 5:26 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
indeed
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[2023-9-28. : 1:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[2023-9-27. : 7:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
Please log in to shout.


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