Is there a way to make actions using EUDs?
None.
PyMS and ProTRG developer
Downgrade your StarCraft, since they have been patched for a while now.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
(Good thing I have the SCD3 downloaded already
) I would just search for the address the same way that I had searched for it before right? Is there some list of Actions that can be done? I remember Kenoli told me a fort night ago that once apon a time, one could type in a message ( *ban orange) and it would activate a EUD trigger and then the orange player would be banned. How would you search for text? Entered or just by typing it (without hitting enter) Would this cause a dysync?
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
That banning system should still be possible as you can detect text on screen and then you can execute a trigger with desynching conditions.
Most EUD-related programs have a lot of in-depth searches done for 1.12b. Stuff like EUD D (or whatever it was called... the one by DTBK) I believe is for that version
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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That banning system should still be possible as you can detect text on screen and then you can execute a trigger with desynching conditions.
How does one detect text, or for that matter, use artmoney to detect it?
None.
You guys remember there were 2 types of 'god' triggers. EUD's and EAS's(I think) which was extended allied status(I think). I also remember that while eud actions were patched out of existence promptly in 13.b, EAS actions weren't until a later patch. I remember that generally speaking EUD's were way cooler than EAS. The only thing specifically I remember an EAS being able to do was adjust a units infected properties(make it blind or parasited etc.). I still never heard anything about EAS conditions.
Were they patched? Are they really just EUD conditions? What can they do? Were they even called EAS? Was there a third type? Why don't we ever mention them?