What is the unit of time in building a unit?
ie. A marine takes "360" to build. What is 360?
Is this in seconds, milliseconds, 60 milliseconds, etc?
None.
What is the unit of time in building a unit?
ie. A marine takes "360" to build. What is 360?
Is this in seconds, milliseconds, 60 milliseconds, etc?
I'm pretty sure that their in seconds.
Note: If you have a unit/sub unit ( Protoss Reaver's scarbs ) that has a build time of 0 your game will crash. Game speed also affects how long build time is, outside of what you insert in the build time field.
None.
A marine takes 6 minutes to build?
360 seconds / 60 = 6 minutes
None.
I believe the editor matters too. At least between SCMD2 and regular StarEdit.
None.
A marine takes 6 minutes to build?
360 seconds / 60 = 6 minutes
In that case its in milliseconds for ScmDraft 2. I'm not sure what any of the others would be.
None.
Ah, I see. Anyone know the values for starforge/scmedit2? I have both and their Marine build times are 360.
None.
Ah, I see. Anyone know the values for starforge/scmedit2? I have both and their Marine build times are 360.
/me dusts off StarForge.
Yes, its in milliseconds again. Terran Marine = 360 Scmdraft & StarFoge
None.
In that case its in milliseconds for ScmDraft 2. I'm not sure what any of the others would be.../me dusts off StarForge.
Yes, its in milliseconds again. Terran Marine = 360 Scmdraft & StarFoge
But if it was in milliseconds, then 360 milliseconds / 1000 = .36 seconds, and Marines aren't built in .36 seconds. :'(
This is really confusing...
None.
The times in SF/SCMDraft are all in 1/15th of a second. 360/15 = 24 seconds. Sounds about right to me. You could've just looking in staredit (24 seconds) and done the calculation there.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Almost Rockz, but not exactly.
It's 1/18 of a in game second. Meaning a 360 Rine will take 20s seconds to build on speed 5.
Take a stop watch if you don't believe me.
The times in SF/SCMDraft are all in 1/15th of a second. 360/15 = 24 seconds. Sounds about right to me. You could've just looking in staredit (24 seconds) and done the calculation there.
Or I could just ask the knowledgeable members here because people are telling me different things about each editor...
It's 1/18 of a in game second. Meaning a 360 Rine will take 20s seconds to build on speed 5.
What do you mean by speed 5?
None.
Basically
360 = 36 seconds Build Time
you can just do the rest urself for the other units///buildings
None.
What do you mean by speed 5?
Fastest=5, Fast=4, Normal=3, Slow=2, Slowest=1
AFAIK, these numbers are actually the frames in starcraft. Since Starcraft runs at 15 frames/second in normal, that kind of makes sense. Fastest runs at 20 frames per second, so 360/20=18s. It's close enough to Nude's 20 that I don't care. Note that these are all my opinions, some of which may be based on fact, and can be entirely wrong.
Basically
360 = 36 seconds Build Time
you can just do the rest urself for the other units///buildings
learn2read.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Lol Rockz. Sry I have to correct you again.
Speed 5 is the normal speed which will be the default speed for single player.
But there's also Speed 6 and 7 (press + key in single player). Speed 7 is the speed which is usually used in bnet games and is about 1.5 times faster than normal speed 5.
So a marine with 360 build time will need 20s game time and about 13s real time on fastest speed.
lol, it's funny how half the people who responded has come up with a different value...
I'll just assume this version is correct:
360 Marine build time = 20 seconds on Normal speed, which is 5
speed ranges from 7 - fastest to 5 - normal to 3 - slowest
So if I want to build something in 20 seconds on fastest, I have to increase the value from 360 to ~540
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
That's because no one really checked what they were saying. They just posted what they considered logical. Unfortunately the truth is not always logical.
What you said is mostly correct, just there's also speed 2 and speed 1, being the slowest.
I only put in "Note that these are all my opinions, some of which may be based on fact, and can be entirely wrong." when I haven't tested it at all, and only logically make sense. I'd still like to think that it has something to do with the number of frames, but I can't get anything to tell me exactly how many fps starcraft has at different speeds. IIRC, it's 15 for normal and 20 for fastest.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
There are 7 game speeds... 0-6.
0=Slowest
1=Slower
2=Slow
3=Normal4=Fast
5=Faster
6=Fastest
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
There are 7 game speeds... 0-6.
0=Slowest
1=Slower
2=Slow
3=Normal
4=Fast
5=Faster
6=Fastest
That may be true if you research sc memory and check the respective variable, but if you host a bnet game you can choose a speed between 1 and 7.
And the normal speed (I don't care how it's actually called) - the speed where real time = game time - is speed 5.