Staredit Network > Forums > Portal News > Topic: April fools '08: New Glitches Unveiled
April fools '08: New Glitches Unveiled
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Apr 1 2008, 10:05 am
By: KrayZee
Pages: < 1 2 3 >
 

Apr 1 2008, 5:31 pm Undead-Fox Post #21



Heh... I like how the mouse is put into a specific spot each time the terrain changes. ^_^



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Apr 1 2008, 5:40 pm frazz Post #22



Hope it will be usable in the SC2 editor. :)

Edit: With respect to the Tauren Marine

Post has been edited 1 time(s), last time on Apr 1 2008, 8:04 pm by frazz.



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Apr 1 2008, 7:11 pm chuiu Post #23



Legend of Zelda: http://uk.movies.ign.com/articles/863/863492p1.html
If that link doesn't work: http://forums.gametrailers.com/showthread.php?t=355914

EDIT:
Betamax to HD-DVD: http://www.thinkgeek.com/stuff/41/betamaxhd.html (watch the video!)
Super Pii Pii Bros: http://www.thinkgeek.com/stuff/41/superpiipii.html
USB Pregnancy test: http://www.thinkgeek.com/stuff/41/pteq.html
Youtube Tazer: http://www.thinkgeek.com/stuff/41/zapcam.shtml
Labyrinth lock: http://www.thinkgeek.com/stuff/41/titaniumlabyrinth.html
Caffeine cereal: http://www.thinkgeek.com/stuff/41/spazztroids.html
Personal Soundtrack T-shirt: http://www.thinkgeek.com/stuff/41/personalsoundtrack.html

Also go to thinkgeeks main page and click on the 'Gift Guide' tab. lol @ gifts that smell like cheese but aren't

Post has been edited 2 time(s), last time on Apr 1 2008, 7:20 pm by chuiu.



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Apr 1 2008, 7:19 pm MrrLL Post #24



I couldn't figure out which was lamer.. this one of the unit resizing one. :|



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Apr 1 2008, 7:29 pm Forsaken Archer Post #25



What? He showed me in game.
I don't know how adjusting terrain could be usable. Unless you like place non-buildable terrain in a defense map just to fuck them over.

Anyways... google = colony on mars? Didn't they just do moon base last year?



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Apr 1 2008, 8:36 pm O)FaRTy1billion[MM] Post #26

👻 👾 👽 💪

The stackable building thing is that thing where you preplace two+ stacked buildings and remove one... I've already talked to him about it (and he claimed nobody knew about it because he asked Yoshi and IP about it and they didn't know. Two people who don't map much... great references. ;))
It is already used with invisible bunker maps, and should be well known... it isn't very useful because it only allows one building to exist on each tile per unit removed. So you'd have to have a large stack of preplaced units and remove one, build one, etc. each time for it to do anything.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 1 2008, 8:41 pm Morphling Post #27



Is changing terrain in game real or fake? And if so explain how to in detail?



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Apr 1 2008, 8:43 pm O)FaRTy1billion[MM] Post #28

👻 👾 👽 💪

I doubt it. Unit unplaceable errors return the pixel location while terrain uses tile location. Is there even a Modify Unit Counter action?

EDIT: No there isn't. Post the map or it will be dismissed.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 1 2008, 9:02 pm Centreri Post #29

Relatively ancient and inactive

Posted on April Fools.. what do YOU think that means, Farty? :P



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Apr 1 2008, 9:07 pm O)FaRTy1billion[MM] Post #30

👻 👾 👽 💪

The "vision stacking" has truth to it and is already used in maps. He just didn't explain it in full.

Did he show the terrain changing in-game, IP?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 1 2008, 9:07 pm Corbo Post #31

ALL PRAISE YOUR SUPREME LORD CORBO

It's actually very real.
I've seen both of those glitches in game, believe it or not.
The first one I just saw it and the vision stack, hell I stacked some myself :P



fuck you all

Apr 1 2008, 9:08 pm O)FaRTy1billion[MM] Post #32

👻 👾 👽 💪

Well then they aren't new. :P



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 1 2008, 9:28 pm Ahli Post #33

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

unless the terrain cannot be mixed in maps I only would have believed that you could research something to change the whole tileset ingame.
but changing single tiles to tiles out of other tilesets will be impossible forever unless you create your own terrain in a mod and you find a way to change tiles to another one in the tileset.




Apr 1 2008, 9:29 pm O)FaRTy1billion[MM] Post #34

👻 👾 👽 💪

Terrain cannot be mixed. Palette issues and file issues.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 1 2008, 10:23 pm Syphon Post #35



Want theme music t shirt.



None.

Apr 1 2008, 10:49 pm l)ark_ssj9kevin Post #36

Just here for the activity... well not really

Quote from FlyingHat
Bleh, Krazy is using reverse psychology I bet. He's posting this on April first because he wants us to believe it's fake, when in fact it's real.
sshh



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Apr 2 2008, 12:25 am BlueFalcon Post #37



Quote from frazz
Hope it will be usable in the SC2 editor. :)

Edit: With respect to the Tauren Marine

WCIII's editor can do it. The current version of dota, *Ungh, I actually tried it again recently and still hate it...*, has a random terrain at the start of the map.



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Apr 2 2008, 12:29 am Dapperdan Post #38



Quote from FlyingHat
Bleh, Krazy is using reverse psychology I bet. He's posting this on April first because he wants us to believe it's fake, when in fact it's real.

Or maybe he's using double reverse psychology. He's posting this on April first because he wants us to believe it'd be too obvious as an april fool's joke and that it's actually real, BUT, it's actually a joke.

Sry I couldn't resist.



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Apr 2 2008, 12:45 am KrayZee Post #39



Make that three. :bleh:



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Apr 2 2008, 1:26 am CooL Post #40



Uhh.. I want to see this map ..
This is really amazing trigger!



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