Staredit Network > Forums > Staredit Network > Topic: More forums(?)
More forums(?)
May 8 2010, 9:08 am
By: Forsaken Archer  

May 12 2010, 1:03 am Jack Post #21

>be faceless void >mfw I have no face

Sigh. MODDING IS MAPPING, in SC2. You code using the Galaxy language, you put custom models in same as for mapping, you make custom EVERYTHING same as mapping.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 12 2010, 1:06 am Voyager7456 Post #22

Responsible for my own happiness? I can't even be responsible for my own breakfast

This does not change the fact that the design process is very different.

In any case, there is now a Modding forum so I see no need to argue the point further.



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


May 12 2010, 1:07 am DevliN Post #23

OVERWATCH STATUS GO

We have the artwork forums for custom mods in SC2. That is their purpose. If we didn't care about the modding aspect of SC2 map making, we'd just have a Terrain forum like we did in SC1.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

May 12 2010, 1:08 am Jack Post #24

>be faceless void >mfw I have no face

I fail to see how the design process is different. Perhaps the planning stage, and the scale of modding, but the rest is the same.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 12 2010, 1:15 am Forsaken Archer Post #25



I'm really not sure how viable Modding is in SC2. I'll wait and see if the forum is even necessary.
I don't see it as a big deal either way. Yeah, it's another forum row... but eh, whatever.
MIGHT AS WELL AS GO ALL OUT.



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