Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Direct Damage Issues
Direct Damage Issues
May 10 2009, 12:26 am
By: Septhiroth  

May 10 2009, 12:26 am Septhiroth Post #1



Hello everyone! I need some help on my map using the Direct Damage System. Currently the problem which I am encountering is when I move the scarab from the reaver, the scarab goes out of control. I want to make it so that my scarabs will only do damage on the unit my defiler casts darkswarm on (like the Direct Damage example map). Any helps would be great =D, ty!!

Note: Currently i'm using Random sucide as my ai script for the scarab



None.

May 10 2009, 7:05 am Roy Post #2

An artist's depiction of an Extended Unit Death

They should target the closest unit. Maybe the targeted unit is invincible, and therefore the scarabs don't attack it?

If you followed the example map by the book, you shouldn't have a problem. If you can't find the error, I'd suggest posting the map here.




May 11 2009, 5:38 am Septhiroth Post #3



Sorry, lemme rephrase my problem. Currently I am trying to implement Direct Damage System in my map with the use of Dswarm. The issue I am currently facing is that my scarabs (do attack) with random suicide but after they kill one unit they move on and hit the next unit nearby. I simply want the scarab to appear under the unit and within that instant inflict the damage and be removed. However, when I tried removing them it didn't work. I also placed my reavers at bottom left.



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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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