It's been done before?
Twice, as I implied. Actually, I'm not sure I ever really made the second, only planned it... I think someone else made one too, come to think of it. But this was all 1.5-4 years ago. xP
I wish I still had a copy of the original units. They were cool.
None.
How would things work if I chose a Carrier? Would I basically be screwed by lack of spell, or would I get to have an unmodded Gantrithor with modded Interceptors, or is it just illegal entirely, &c?
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You can mod your interceptors.
EDIT: FTS, I think you should just take the spider mine out of the b& list entirely, no one will try to play as one and it'll just cause confusion because people will think you mean that useweapon 6 (Plant Spider Mine) is b&.
Post has been edited 1 time(s), last time on Jan 26 2009, 3:19 am by TassadarZeratul.
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I'm gonna have to say that if you mod the interceptors, you only get 1.
Post has been edited 1 time(s), last time on Jan 26 2009, 3:23 am by ForTheSwarm.
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i am going to get owned in this, so im just going to make mine look cool lol.
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STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
Heh, I could totally make an unbalanced unit while still following all the rules...
Can you mod the unit's projectile, too?
I'm in.
My unit will be a modded probe. Once I get my hands on coffee and iscript.bin, be afraid.
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i am going to get owned in this, so im just going to make mine look cool lol.
You should at least try...
@Herc: Making an imba unit: Depends. If you just put a bunch of attackwith 1 or useweapon commands, no. If you have a unique/original idea that's powerful as fuck but not just spamming commands like that, then yes.
Modding projectile: No, the only thing you can do is moddify the unit's iscript. You can edit anything it its script, though.
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RoryFenrir- Goliath (and by default, Alan Schezar)
wrong way round? Shouldn't it be "by defualt, Goliath"?
Anyway, I donate 50 into this because it's a nice idea. Oh and: this is my post #1000 *is proud*
Please report errors in the Staredit.Network forum.
He might want the Goliath's longer ground attack range, but it's up to him which Goliath he takes.
And now we have a 50 mineral prize! Yay![/no sarcasm]
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Ooh. This looks fun.
So do we not have any access what-so-ever to .dat files? Just iscript and grps (and those of respective overlays?)
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Correct. Although FTS and I will give everything a lot more HP and modify stats for balancing. Now pick a unit!
(Oh btw, you can't edit the script of your weapon, just your unit.)
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Quote from name:TassadarZeratul
(Oh btw, you can't edit the script of your weapon, just your unit.)
I was asking about overlays of the unit (like science vessel turret, etc.) ;o It is well established by now that weapons cannot be edited, as far as I can tell.
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My unit will be a modded probe. Once I get my hands on coffee and iscript.bin, be afraid.
I already am.
Just noticed this post... It looks like Hat called the Probe first... Even if you started working on your iscript first, he said that he was using the Probe first. So you'll probably have to pick a different unit.
FaRTy, you need to pick a unit, too.
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I need to decide one before I can pick it.
Also: "I was asking about overlays of the unit (like science vessel turret, etc.) ;o"
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I need to decide one before I can pick it.
Haha, okay. lol
Also: "I was asking about overlays of the unit (like science vessel turret, etc.) ;o"
Yes, you can edit those. (Unless FTS says otherwise.)
None.
Sure, you can edit overlays as long as the overlays don't somehow start attacking.
None.
I should totally edit Archon and take advantage of its two overlays. ;o
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
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SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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