Staredit Network > Forums > SC1 Terrain > Topic: Official Terrain Competition, Round 22
Official Terrain Competition, Round 22
Oct 30 2009, 2:56 am
By: xYoshix  
Polls
Who shall win?
Who shall win?
Answer Votes Percentage % Voters
Payne 0
 
0%
None.
lil-inferno 1
 
4%
None.
samsizzle 4
 
16%
None.
CecilSunkure 1
 
4%
None.
qpirateking 19
 
76%
None.
Please login to vote.
Poll has 25 votes. You can vote for at most 1 option(s).

Oct 30 2009, 2:56 am xYoshix Post #1



Official Terrain Competition -- Round 22

It's my turn to restart it now..again.



Topic -- Creating Swamps

Create a swamp using any tileset that you wish. Try and come up with interesting ideas that will blow our minds! The piece of terrain cannot contain any crashing sprites and must be playable.




Due Date + Voting

Due date -- By November 8th, 2009 11:59 PM (EST time)
Voting will take place one day after the due date (November 9th, 2009).



Thanks to r00k for doing a wonderful job in compiling this list:
See the + below.

Winners from the past






Submissions


Post has been edited 2 time(s), last time on Nov 9 2009, 7:33 pm by xYoshix.



None.

Oct 31 2009, 4:18 pm payne Post #2

:payne:

Hmm, for once, it seems interesting. I could try something, but I do not promise anything ^^

EDIT: Ya... haven't even tested and I recycled some old terrain and added some shit... Anyways >.<

Attachments:
Swamp.scx
Hits: 25 Size: 2162.62kb

Post has been edited 1 time(s), last time on Oct 31 2009, 5:03 pm by payne.



None.

Oct 31 2009, 6:58 pm stickynote Post #3



What is that map terrain for? Tree of Ygg-something?



None.

Oct 31 2009, 11:10 pm CecilSunkure Post #4



Here's what I have so far, spent about 30 minutes on it, I plan to still make more changes. I've never done anything in ash world before ;o

Screeny




None.

Oct 31 2009, 11:36 pm payne Post #5

:payne:

Quote from stickynote
What is that map terrain for? Tree of Ygg-something?
You must play it in-game to see only the restricted area. I was too lazy to erase the rest of the terrain and to change the name of the map, etc.
I also maybe forgot to ally player 4 to player 1 and 2 so DTs may chase you down >.<



None.

Nov 1 2009, 2:44 am lil-Inferno Post #6

Just here for the pie


Another battle with mutants.

There's my submission. I usually don't work with Jungle but I thought that the swamp theme called for it, and I'm actually participating in the competition for a change. Yes, it's sprite intensive (the trees) and I used sprites to animate the battle scene. Come to think of it, there's not much to see terrain wise. Oh well.




Nov 1 2009, 3:26 am Tempz Post #7



You *** i was making one with shallow water too ;(



None.

Nov 1 2009, 8:33 pm stickynote Post #8



Lol inferno, is that my shallow water blend?
I love it Cecil. I especially like the lurker attack for some reason.



None.

Nov 1 2009, 10:21 pm lil-Inferno Post #9

Just here for the pie

Quote from stickynote
Lol inferno, is that my shallow water blend?
Yes, it is :P.




Nov 1 2009, 10:36 pm xYoshix Post #10



By the way, payne. It would be much easier for you to get a screen shot of your terrain. It would help for the voting since it takes a longer time to download the map and play it than looking at a picture.



None.

Nov 1 2009, 11:27 pm lil-Inferno Post #11

Just here for the pie

Quote from xYoshix
By the way, payne. It would be much easier for you to get a screen shot of your terrain. It would help for the voting since it takes a longer time to download the map and play it than looking at a picture.
I agree with this. To be honest, I didn't know which area he was pointing out for us.




Nov 1 2009, 11:33 pm l)ark_ssj9kevin Post #12

Just here for the activity... well not really

Shallow Water + Trees remind me of Diablo 2, act 3.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Nov 2 2009, 2:26 am CecilSunkure Post #13



Quote from l)ark_ssj9kevin
Shallow Water + Trees remind me of Diablo 2, act 3.
Yeah me too actually.



None.

Nov 2 2009, 10:13 pm samsizzle Post #14





Here you go dicks! And the map. Oh and if you look closely at the map there's some 2x1 mud doodads i discovered that i have never seen before.



None.

Nov 3 2009, 1:43 am qPirateKing Post #15



I would have taken a screenshot, but my netbook has no image editing sofrware. Open in game for best results.

Attachments:
swamp.scx
Hits: 20 Size: 61.73kb



None.

Nov 3 2009, 2:20 am payne Post #16

:payne:

swamp.scx is a popular name ;)
I'll probably see qPK online, f*ck the download ^^



None.

Nov 3 2009, 4:06 am xYoshix Post #17



That's nice, qpirateking. Would you like for me to take a screen shot of it to make voting easier? If so, may you specify the spot?



None.

Nov 3 2009, 6:21 pm qPirateKing Post #18



What I was going to do was take a screenshot in SCMD2. Make sure the following settings are in place.

Options -> Preview Fog of War -> Show Fog of War explored areas
Display Options -> Permanent Fog of War

If you do this, you can delete all the units. It looks cooler with the SCMD2 fog of war, imo.

Attachments:
swaamp.png
Hits: 22 Size: 613.04kb

Post has been edited 1 time(s), last time on Nov 4 2009, 12:30 am by qPirateKing. Reason: attachment



None.

Nov 7 2009, 5:21 pm CecilSunkure Post #19





Final submission.



None.

Nov 8 2009, 3:07 pm xYoshix Post #20



Here's qpirateking's submission.


This is the last day to submit. Any submissions after today won't be counted.



None.

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[08:36 pm]
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[03:36 pm]
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[03:02 am]
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[03:02 am]
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[11:02 pm]
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[2024-5-15. : 3:08 pm]
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