I haven't worked on a map for about 2 years and I noticed with the release of the latest patches, all the maps i have where players had a Black Color changed to some kind of blue. Is it still possible to get the black player color with any of the editors?
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I read your comment, I don't know why it wouldn't be working, did you put the file in the same folder as the program?
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We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Btw. Incase you didn't check all the colors possible with that neat program, the
only black that is not transparent on the leaderboard is #64. It's slightly brighter than pure black, but you won't notice that.
Sleeping wolves wake hungry.
253 sometimes works; also on Twilight tileset its lightest colour glows, which is extremely cool.
Farty, I don't think it's 1.1, I'll update the .exe.
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Weird, after some tries it started to work @.@
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More then the exe was updated... I removed grps.dat and added animgrps.dat (which means you could actually have 1.0
and 1.1 and they would function properly.
)
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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Btw. Incase you didn't check all the colors possible with that neat program, the only black that is not transparent on the leaderboard is #64. It's slightly brighter than pure black, but you won't notice that.
I didnt think there WAS a pure black. I thought it had some grey in it, as well?
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Actually, one in the 190's was pure black, all the way through, on all tilesets.
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