StarCraft Gaining American Interest?
Post #2
ClansAreForGays
Dec 10 2010, 1:07 am
Post #3
UnholyUrine
Dec 10 2010, 2:01 am
Post #5
OlimarandLouie
Dec 10 2010, 2:21 am
Post #6
Lanthanide
Dec 10 2010, 5:40 am
Post #9
O)FaRTy1billion
Dec 10 2010, 11:36 pm
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.rapsdleF
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I used to play StarCraft 1 in school with random people I barely knew. D: Everyone pretty much already played it.
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Post #13
MillenniumArmy
Dec 15 2010, 12:03 pm
Post #14
l)ark_ssj9kevin
Dec 15 2010, 7:39 pm
Post #15
Dem0nS1ayer
Dec 15 2010, 8:28 pm
Post #16
UnholyUrine
Dec 16 2010, 9:32 pm
Post #17
Cardinal
Dec 16 2010, 9:53 pm
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Were any of you guys AWAKE during the day/night before the Starcraft 2 launch? It has to have been the most anticipated and widely advertised game launch that I've ever seen... It's no surprise that lots of people play Starcraft 2.
SC1 was the first truly, genre-defining and iconic game of its kind. Never-mind the fact that it spawned religions in South Korea and opened up the possibility of 'Pro-Gaming Sport' (okay, Counterstrike beat this record about 5 years earlier... but that is FPS, this is RTS)... If you're gonna make a sequel to SC1, you better make it good. And that's exactly what Blizzard did - Insert 'omg battle.net 2.0 sucks flame here'. Its a simple case of 'doing business without advertising, is like winking at a girl in the dark'... Even now, here in the UK, Game, HMV (and other generic high street DVD, CD, Music, Poster, Book, Game resellers) all have Starcraft 2 posters and advertisements around. So,This. This post was edited 1 time, last edit by DevliN: Dec 16 2010, 10:46 pm. Reason given: Removed the flame as I think you missed his point. ![]() ![]() ![]() ![]() ![]() ![]() Gone.
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Post #18
UnholyUrine
Dec 16 2010, 10:26 pm
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