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SEN Store and Other Needed Changes, Vote for what you want SEN to have!

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Creator: HCM™Aristocrat
Time: Aug 30 2010, 4:04 pm

Polls

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#1 :: Which store system do you want?

Which store system do you want?
Fixed item prices
Dynamic item prices (Current)
   
Minimum answers: 1 ~ Maximum answers: 1

Post #102     Neki Oct 14 2010, 9:14 pm

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morals are made up, just like unicorns and rainbows.
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Quote from DevliN
Okay so somehow the modifiers on the Signature and Title Enablers were -116 and -160 respectively. Unless the store's php code automatically changes these values, I have no idea how they could have been changed to negative modifiers like that. It should be back to a more reasonable amount closer to the average once this store cycle is over.

EDIT:
I changed some values around and removed all modifiers. I also changed the Avatar +5/+10 and PM +75/+150 so that buying the higher one is cheaper than 2 of the lower ones. Why no one caught that before is beyond me.

You hear that? If you want cheap signatures and titles, you better buy right now before they go back to normal reasonable prices. :lol:

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Post #103     poison_us Oct 14 2010, 9:34 pm

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How are the Magic Boxes set up? Is it like x 0 boxes, y 20 boxes, etc? And what is the biggest box, Imago's 140 that was recently uncovered?

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Still waiting on that next turn, Azrael.
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Post #104     Neki Oct 14 2010, 10:09 pm

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morals are made up, just like unicorns and rainbows.
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Wing Zero just got 160 minerals the other day. I think DevliN mentioned that the magic boxes values slowly go up in value (one of them at least) until someone picks it, so I don't think it'd be possible to see consecutive 140+ mineral boxes within the same interval of each other.
EDIT: Well not exactly poison, I think if a high mineral box isn't picked, it is shuffled and may be raised in value, so it's not like the middle box is always zero because people pick it. To be honest, I think this was just random speculation I heard, you should wait for Farty or DevliN to answer how it works.
This post was edited 1 time, last edit by Neki: Oct 14 2010, 11:00 pm.

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Post #105     poison_us Oct 14 2010, 10:48 pm

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No wonder why Aristo's middle box sucks, and keeps gettin 0's.

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Still waiting on that next turn, Azrael.
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Post #106     DevliN Oct 15 2010, 1:57 am

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SOMETHING STATUS GO
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The Magic Boxes have 4 or 5 different sets of numbers, each giving out the same amount of minerals total. For example (and these aren't the actual values) one setup may be 20 zeroes, 10 twenties, 4 forties, and 2 sixties. Another setup might have 1 140 box, 2 120 boxes, 5 40 boxes, 5 20 boxes, and the rest 0. If you see a 140 box, that means that 6 of the 20 boxes were changed to 0 to make that 140 so big, so the overall amount of minerals is still the same. Every time it resets, it randomly chooses one of these setups and then randomly places the numbers around the board. If I remember correctly, a majority of the setups have at least half the boxes filled with values. It all just depends on which setup you get. The setups with 140, 120, and 80 boxes are rare and honestly those are the days where you're more likely to get a 0 than a 20+.

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Post #107     Wing Zero Oct 15 2010, 4:08 am

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I <3 RPGs
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Lol I never got a 160 box. I wish I did though because that would be sweet, but the one I got was only 60. Thanks for the heads up on the magic boxes though, I'll think twice before I open one if there's a visible 100+ box.

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Post #108     poison_us Oct 15 2010, 4:14 am

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What's the total amount, btw? Or is that not for us to know?

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Still waiting on that next turn, Azrael.
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Post #109     Wing Zero Oct 15 2010, 6:21 am

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I think its somewhere around 400 or 500.

I got my title enabler for 35 minerals and my Sig for 50, you think that's a good deal? :D

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Post #110     DevliN Oct 15 2010, 9:36 am

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Actually closer to 900.

:devlin: CURRENTLY WORKING ON :devlin:
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Invasion: Ares | Recon | OMG TEH ZOMBIES!!!
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