Quote from
Brontobyte
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Now what I need help on is how to change "0059CC99" into hex for the memory offset in EUDtrig.
Quote from
Brontobyte
![](/skins/ranks/3/3.png)
I have a hex editor but I have no idea how to use it. (figures)
Quote from
Brontobyte
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Secondly, I don't know what you mean by change the Conditions.lst in my StarForge folder. I opened it in Notepad++ and their were different areas for the "death" conditions. This is what it says:
I don't want to mess/change the wrong one and mess it up so I will let someone else tell me.![:P :P](/skins/global_images/smilies/tongue.gif)
Quote
Condition Deaths(Player Player, Comparison Comparison, Number Number, Unit Unit)
{
Condition(0, Player, Number, Unit, Comparison, 15, 0, 0);
{
Condition(0, Player, Number, Unit, Comparison, 15, 0, 0);
I don't want to mess/change the wrong one and mess it up so I will let someone else tell me.
![:P :P](/skins/global_images/smilies/tongue.gif)
Quote from
Brontobyte
![](/skins/ranks/3/3.png)
The other problem I have is when you state which variable to use based on the red 00's in EUDtrig. I don't know which ones I'm looking for.
Quote from
Brontobyte
![](/skins/ranks/3/3.png)
What do I put for a value in the field near Object/Len.? (1,2,4)
![:P :P](/skins/global_images/smilies/tongue.gif)
Quote from
Brontobyte
![](/skins/ranks/3/3.png)
What do I put for a value in the field near Unit ID? (signed,unsigned)
If you don't understand un/signed, here is a quick explanation:
We all know a byte is 8 bits, and has a value range of 0 (00000000b) to 255 (11111111b)... This would be unsigned because it has no +/- sign ever, always +.
Now for a signed value, it allows you to have negative numbers making the range -128 (10000000b) to +127 (01111111b).
One cool thing is that if you add the binary, signed and unsigned act exactly the same.
![;) ;)](/skins/global_images/smilies/wink.gif)
Quote from
Brontobyte
![](/skins/ranks/3/3.png)
Can you explain more on the byte offset values? (red 00's) Which combinations equal what.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
![\:farty\: \:farty\:](/skins/global_images/smilies/farty.gif)