I'm proud to announce my final AoS submission, Marauder's Revel. This is by far my
best accomplishment. It's a mix between TS and DoTA. The game is highly thought
through, with smooth running game-play and progressive hero fights. I spent a lot
of time balancing the game. Each hero has his strengths and weaknesses. So you'll
get to choose a role. I've categorized the heroes below and given them niches, so
you'll get an idea of what hero suits your combat style before you play.
How to Play
There are 2 teams. Each team must protect its Temple. To win, either destroy the
enemy Temple, or eliminate all enemy heroes. Heroes are limited to 5 lives.
Warp Gates
Gain territorial control by capturing Warp Gates. Once captured, you can teleport
to them. Also, they give you strong defenses which fend off rival heroes. There's
a total of 3 outposts.
Assimilators
Building these babies generates your team gold over time. It's a good idea to build
them near captured Warp Gates, so the enemy will stay away from them.
Level up points
Every time you level up, you get to choose one of the following upgrades:
- Raise your health. You'll be able to survive longer in combat.
- Raise your mana. Increases mana cap and mana regeneration.
- Raise your money. Spend cash on weapon and armor upgrades.
- Unlock spells and skills. You get a total of 4 spells and 2 skills.
Survival Heroes (3)
Damage Heroes (2)
Support Heroes (3)
Hunting Heroes (3)
After some rigorous testing (special thanks to Zacheree), the map is ready for its
official release. If you find any bugs, please post them!
Updates
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