I'm trying to bribe "us" to play more often. You never come online anymore. Lingie and Riney have their heads stuck up Minecraft's ass (for at least another 2 weeks they will NOT stop playing) and I generally want to play with SENners. I don't need you to win for me, I have 300 wins.
I've stopped playing online all together for a while, the DOTA genre has tired me out for a bit. Regardless of that though, I still find HoN almost superior in every way. Maybe I'll return once a Lux skin ever appears.
I've stopped playing online all together for a while, the DOTA genre has tired me out for a bit. Regardless of that though, I still find HoN almost superior in every way. Maybe I'll return once a Lux skin ever appears.
I was actually thinking about LoL vs HoN and the only notable difference in which I think LoL is better is that Baron's buff > kongor's present.
I can finally play LoL. Anyone wanna teach me how to not suck?
So I tried to join a game, and it said the game crash. I tried to reconnect, but it still says it crashed. Every time I try to load LoL, it throws me into that game. How do I get out of it?
Post has been edited 1 time(s), last time on Jan 15 2011, 8:15 pm by Dem0nS1ayer.
By the way, we should make premades (with special characters if need be) with meme names. Such as: forever alone, longcat, rageguy, lolguy, ME GUSTA, etc. Forever alone would HAVE to be a jungler, though.
Post has been edited 1 time(s), last time on Jan 15 2011, 10:42 pm by poison_us.
By the way, we should make premades (with special characters if need be) with meme names. Such as: forever alone, longcat, rageguy, lolguy, ME GUSTA, etc. Forever alone would HAVE to be a jungler, though.
Is it just me or...
Forever Alone = Loveless Longcat = Lingie Rageguy = Riney Lolguy = poison ME GUSTA = Neki
They all seem to have some relevance to us... My name, Lingie's obsession, Riney's imba rants, Poison's lols, Neki's self obsession.
By the way, we should make premades (with special characters if need be) with meme names. Such as: forever alone, longcat, rageguy, lolguy, ME GUSTA, etc. Forever alone would HAVE to be a jungler, though.
Is it just me or...
Forever Alone = Loveless Longcat = Lingie Rageguy = Riney Lolguy = poison ME GUSTA = Neki
They all seem to have some relevance to us... My name, Lingie's obsession, Riney's imba rants, Poison's lols, Neki's self obsession.
I can make the accounts...wouldn't be too hard to use special A's like in my scrub for all of them... Anyways, I'm game if you are. And btw, Lingie and Riney both rage about imba characters...but Lingie gets super pissed about it, so Riney should concede the Rageguy name. Riney could be look of disapproval, Boxxy, or "Y U NO guy" or something.
EDIT: We need some premade team to be "hide yo kids" "hide yo wife" "hide yo husband" for Twisted Treeline only
Every time the game starts, I automatically get dropped. It says the game crashed and that I should try to reconnect, but that doesn't work. Then I get emails from LoL saying that I quit games and I'm getting penalized.
I can make the accounts...wouldn't be too hard to use special A's like in my scrub for all of them... Anyways, I'm game if you are. And btw, Lingie and Riney both rage about imba characters...but Lingie gets super pissed about it, so Riney should concede the Rageguy name. Riney could be look of disapproval, Boxxy, or "Y U NO guy" or something.
EDIT: We need some premade team to be "hide yo kids" "hide yo wife" "hide yo husband" for Twisted Treeline only
I want boxxy
Riney#6948 on Discord. Riney on Steam (Steam) @RineyCat on Twitter
Every time the game starts, I automatically get dropped. It says the game crashed and that I should try to reconnect, but that doesn't work. Then I get emails from LoL saying that I quit games and I'm getting penalized.
Send to: support@riotgames.com Subject: Help, wierd Urgot glitch
"Dear Riot Games,"
*stands there wondering whether banning peeps for keep being dropped and/or suddenly locked from their comp is as bad as putting up a fake email subject to get the staff to read a complain emai* *decides that this is a waste of time and doesn't type anything else in the email*
>7400 HP FTW. Had the money for the other 2 warmogs, just didnt get to base in time D:
Post-game chat basically went: Me: You guys hit me from your inhib to past the river Me: My god i had HP Caitlyn: mundo sux he has no life Me: because you have 488 wins? Me: and vlad has 401?
EDIT: Renekton is mine. His scaly alligator cock is mine. Yes, I did just find out he's Nasus' brother. And he looks like he could jungle. So "forever alone" is also my name :3
Post has been edited 1 time(s), last time on Jan 17 2011, 4:00 am by poison_us.
Fixed a bug where selecting a Skin late in the countdown process would produce an error Fixed a bug where players that had been disconnected from chat could not enter the Matchmaking queue
League of Legends v1.0.0.109
Renekton, the Butcher of the Sands
Renekton uses a new resource system called Fury. Renekton gains Fury by attacking or dealing damage with spells. When he has gathered enough Fury, the resource will be expended to empower his skills with bonus effects. Cull the Meek: Renekton swing his blade, dealing damage to nearby enemies and healing for a portion of the life dealt. Fury Bonus: Heal amount raised dramatically. Ruthless Predator: Renekton's next attack swings twice, dealing a portion of his weapon damage, stunning his target briefly and applying on-hits each time. Fury Bonus: Renekton's next attack swings three times, dealing a huge portion of his weapon damage, stunning his target greatly and applying on-hits each time. Slice and Dice: Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target, he can use Dice for a brief period of time for the same effect. Dice Fury Bonus: Renekton deals 50% increased damage and reduces the armor of units hit. Dominus (Ultimate): Renekton empowers himself with dark energy, gaining size and bonus health. He deals periodic damage to enemies around him and rapidly gains Fury. Reign of Anger (Passive): Renekton gains 5 Fury per autoattack. Having sufficient fury empowers Renekton’s abilities with bonus effects, but this drains Fury. Out of combat, Renekton loses 5 Fury per second.
Caitlyn
Piltover Peacemaker Base damage changed to 20/65/110/155/200 from 40/70/100/130/160 Attack damage ratio increased to 1.3 from 1 Damage loss per unit increased to 10% from 6% Maximum damage loss increased to 50% from 30% Ace in the Hole Base damage increased to 250/475/700 from 250/400/550 Now provides vision on the target for the duration and thus is not canceled when the target leaves line of sight Fixed a bug where Ace in the Hole didn't scale from the Havoc mastery Damage is now treated as a spell instead of an attack No longer triggers hit effects like Blessing of the Lizard Elder Now triggers spell hit effects like Rylai's Crystal Scepter Cannot be dodged or blocked by Pantheon's Aegis Protection
Cho'Gath
Feast now loses half stacks (rounded up) instead of 3 stacks on death
Evelynn
Base mana reduced to 180 from 212 Mana per level increased to 42 from 38 Base damage reduced to 48 from 53 Damage per level increased to 3.3 from 2.9 Base armor reduced to 12.5 from 14.75 Hate Spike mana cost increased to 12/15/18/21/24 from 8/10/12/14/16 Shadow Walk duration reduced to 10/20/30/40/50 from 20/30/40/50/60 Shadow Walk cooldown reduced to 12/11/10/9/8 from 12 at all ranks upon breaking stealth Malice and Spite duration reduced to 10 seconds from 15
Garen
Judgement bonus attack damage scaling increased to 1.2 from 1.0 per second
Heimerdinger
H28G Evolution Turret Improved Turret AI so they will prioritize attacking Champions that attack Heimerdinger Turrets now work on an ammo system (25 second ammo cooldown) 1 second placement cooldown Levelup progression changed: Rank 2 - places green turrets Rank 3 - places 2 turrets Rank 4 - +150 Health Rank 5 - places red turrets Fixed a bug where Upgraded!!! turrets would stop firing resistance piercing and area-effect shots Turrets now gain 15 health per Heimerdinger level down from 21 Turret magic resistance increased to 80 from 60 Tooltip now references 'turrets' rather than 'towers.' Upgrade!!! Now increases number of Hextech Micro Rockets to 5 while active Now increases missile speed on Ch-1 Concussion Grenade to 1000 from 750 while active Fixed a bug where Techmaturgical Repair Bots provided less health regeneration than stated
Jax
Leap Strike cooldown reduced to 13/11/9/7/5 from 17/14/11/8/5. Counter Strike now shows a brighter particle when Jax has recently dodged an attack and Counter Strike is ready
Katarina
Shunpo damage changed to 80/120/160/200/240 from 90/120/150/180/210
Kennen
Mark of the Storm duration reduced to 8 seconds from 12 Electrical Surge range decreased to 800 from 825
Lux
Fixed a bug that caused Lux to have 0 base mana regen
Mordekaiser
Shield decay reduced to 3% from 5%
Nasus
Base movement speed increased to 325 from 320 Siphoning Strike damage bonus per kill increased to 3 from 2
Olaf
Undertow Fixed a bug where Undertow was dealing too much damage Attack damage scaling increased to 0.5 from 0.3 Base damage reduced to 50/90/130/170/210 from 65/110/155/200/245
Pantheon
Aegis of Zeonia stun duration reduced to 0.7/0.9/1.1/1.3/1.5 from 1/1.25/1.5/1.75/2 seconds
Rammus
Puncturing Taunt cooldown increased to 12 from 9
Sivir
Ricochet bounce radius reduced to 450 from 500 Ricochet damage loss per bounce increased to 25% from 22%
Taric
Fixed a bug with Radiance where it would cause performance issues while on
Tryndamere
Undying Rage duration reduced to 5 seconds from 6 Battle Fury passive critical chance increased to 10-50% from 0-50%
Twitch
Base attack range increased to 500 from 475 Ambush duration reduced to 10/20/30/40/50 from 20/30/40/50/60 Ambush's attack speed bonus now reaches its maximum duration twice as fast
Warwick
Blood Scent now properly remembers toggle state when you respawn
Xin Zhao
Three Talon Strike cooldown changed to 10 from 12/11/10/9/8 Crescent Sweep base damage reduced to 125/225/325 from 125/250/375
Zilean
Chronoshift duration reduced to 10 seconds from 13
Items
Chain Vest now shows 6 items it builds into instead of 5 Longsword upgrade paths updated Wards no longer grant experience on death Vision Ward cost reduced to 125 from 150 Rabadon's Deathcap cost increased to 3400 from 3300 Black Cleaver now appears in the Attack Speed tab
Masteries
Ardor Now provides all of its benefit at level 1 rather than half at level 1 and the other half scaling up to level 18 Fixed bugs where Ardor was not counting Ability Power and Attack Speed from many sources - essentially anything that wasn't an item Fixed a bug where Ardor and Zhonya's Ring/Rabadon's Deathcap were double multiplicative Clarified the tooltip
General
We have changed how critical strike and dodge chance work. You will now get fewer ‘lucky’ or ‘unlucky’ streaks where you get no critical hits/dodges in a row, or a lot of them in a row. Your average chance to get a crit is the same as before though – if you have a 50% crit rate, and you make 100 attacks, you’ll still crit about 50 times. Baron's Wrath of the Ancients spell no longer targets stealthed units Jungle monsters that previously had negative magic resistance now have magic resistance of zero Monster camps will now properly updated when scouted with vision
I've stopped playing online all together for a while, the DOTA genre has tired me out for a bit. Regardless of that though, I still find HoN almost superior in every way. Maybe I'll return once a Lux skin ever appears.
I was actually thinking about LoL vs HoN and the only notable difference in which I think LoL is better is that Baron's buff > kongor's present.
I can give a dozen and I barely touched LoL; think harder. =o