Staredit Network > Forums > SC2 General Discussion > Topic: GalaxyEdit Holy Grails
GalaxyEdit Holy Grails
Aug 10 2010, 5:46 am
By: Generalpie  

Aug 10 2010, 5:46 am Generalpie Post #1

Staredit Puckwork

Surprisingly, nobody ever says their goals for GalaxyEdit. With that said, I'm curious- What do you consider the "Holy Grail" of SC2.

Mine is figuring out an aesthetic effect i did 2 days ago.
I messed around with the editor until i noticed something with a marine i moved. For every movement it made, it left a "trail" of some sort. So, when it walked it left a trail of where it has been.
I intend to figure how i accomplished this, and perhaps include more functionality to it. Maybe make the trail solid and create a PvP map of Tron.
If I figure this out i will sure to let you guys know ;).

EDIT:
I just realized another use of it while working on it right now. It could be used in an SC2 mafia map! e.g: Remains hidden unless someone "investigates" an area ;)

Post has been edited 1 time(s), last time on Aug 10 2010, 6:04 am by Zilean.



None.

Aug 10 2010, 5:49 am fat_flying_pigs Post #2



Quote from name:Zilean
Surprisingly, nobody ever says their goals for GalaxyEdit. With that said, I'm curious- What do you consider the "Holy Grail" of SC2.

Mine is figuring out an aesthetic effect i did 2 days ago.
I messed around with the editor until i noticed something with a marine i moved. For every movement it made, it left a "trail" of some sort. So, when it walked it left a trail of where it has been.
I intend to figure how i accomplished this, and perhaps include more functionality to it. Maybe make the trail solid and create a PvP map of Tron.
If I figure this out i will sure to let you guys know ;).
Maybe something to do with unit foot prints?

Anyways, my goal it to make a good micro map. And for it to become popular and earn money. If your map is earning $$, you know it's good.



None.

Aug 10 2010, 11:35 am Salvador Post #3



I don't know about my highest goal, but my next goal is to make a custom ability.



None.

Aug 10 2010, 11:58 am Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

A bigger milestone would be understanding the Events.




Aug 10 2010, 12:00 pm Salvador Post #5



I think, though, that I'll have to understand events in the process of creating an ability.



None.

Aug 15 2010, 3:23 pm Voyager7456 Post #6

Responsible for my own happiness? I can't even be responsible for my own breakfast

A mod.

Oh, wait.



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Aug 15 2010, 9:14 pm UnholyUrine Post #7



A racing game that rivals F-zero

But since the fixed camera angle lags the shit out of the game...
maybe a Racing game that rivals Micro Machines instead X.X



None.

Aug 15 2010, 9:48 pm Generalpie Post #8

Staredit Puckwork

Quote from UnholyUrine
A racing game that rivals F-zero

But since the fixed camera angle lags the shit out of the game...
maybe a Racing game that rivals Micro Machines instead X.X

An Alpha Marines 2 would be pure epicsauce... if you will, i'll test it with you :awesome:



None.

Aug 15 2010, 10:15 pm UnholyUrine Post #9



Lol I should complete the current one..

I'm stuck in trying to find an alternative to a mode..
but I might as well remove some of it and release it as a whole....... i dunno :P



None.

Aug 15 2010, 10:50 pm Generalpie Post #10

Staredit Puckwork

Quote from UnholyUrine
Lol I should complete the current one..

I'm stuck in trying to find an alternative to a mode..
but I might as well remove some of it and release it as a whole....... i dunno :P

Just like your other maps? :3
jk.



None.

Aug 17 2010, 5:47 am Deev Post #11



I think the overall goal of anyone is --

Finish the map



None.

Aug 17 2010, 11:36 am Syphon Post #12



Quote from Voyager7456
A mod.

Oh, wait.

:(



None.

Aug 17 2010, 2:57 pm Riney Post #13

Thigh high affectionado

Break some shit, make a map with full popularity, break some more shit. :awesome:



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