Devlin, are you joking?! People are constantly being drophacked and rally hacked and, all forbid, the tormenting... marine spam hack e_o anyways, if we host anti-hacks, we could become more popular, AND we will be doing the SC community a BIG favor.
I haven't been the victim of any of these problems more than once every few months.
I've been drophacked dozens of times this week and three times today, so I don't know what game you're playing.
Hell, STALE has single-handedly drophacked everyone in 2 full games of Mini-Game Party I've been in, in the last two days.
@ DevliN
You say that most will be SCII, but it technically hasn't come out yet. I'm sure people are getting frustrated with SCI and getting impatient wait for SCII's release. We can eas their pain, even for a short while.
None.
SDE, BWAPI owner, hacker.
You almost never get dropped in team games where members are required. (Impossibles, Korean D, etc)
There's no anti for every drop hack either.
StarBlue: Zyn patches every antihack. You cannot keep up with him, and you won't even be making the hacks. You need to realize something:
NO ONE CARES.
Post has been edited 1 time(s), last time on Jun 5 2010, 4:18 pm by DevliN. Reason: Removed minor flame. Kept the rest though, because it's ver
None.
@ DevliN
You say that most will be SCII, but it technically hasn't come out yet. I'm sure people are getting frustrated with SCI and getting impatient wait for SCII's release. We can eas their pain, even for a short while.
I figured most of our members either have the beta or found another way to play it. Either way, SC2 comes out in a month so it's not that far off.
Currently Working On: My Overwatch addiction.
I've never once encountered a hacker in a SC match. I guess that's rare. On top of that, we're trying to become popular in the SC2 community more-so than SC1 at this point. I suppose none of this matters anyway considering a few months after SC2's release, a very slim minority of our members will still be playing SC1 regularly.
Yes, except that a map hack with auto-mining and a few other features has already been released for
Starcraft II, you guys can say "unnecessary" all you want, but how are many of the silly test maps uploaded necessary? Most likely there will be a lot less anti-hacks being uploaded than the other ridiculous uploads, and you can ignore them if you want. The question is should SeN
allow the uploading anti-hacks, not whether or not they're necessary, because the current policy is to delete them. Hacking is going to be as huge of a problem in SC2 as it is in SC1, and you can choose not to use anti-hacks, but many members would like to be able to get the latest anti-hacks from SeN, and it doesn't really hurt SeN to do so.
The only argument I can see against anti-hacks that do nothing but resist hacks, is that Blizzard is against 3rd party programs, however, we host mods, which are also against Blizzard's ToS, so that argument seems fairly hypocritical to me.
None.
I've never once encountered a hacker in a SC match. I guess that's rare. On top of that, we're trying to become popular in the SC2 community more-so than SC1 at this point. I suppose none of this matters anyway considering a few months after SC2's release, a very slim minority of our members will still be playing SC1 regularly.
Yes, except that a map hack with auto-mining and a few other features has already been released for
Starcraft II, you guys can say "unnecessary" all you want, but how are many of the silly test maps uploaded necessary? Most likely there will be a lot less anti-hacks being uploaded than the other ridiculous uploads, and you can ignore them if you want. The question is should SeN
allow the uploading anti-hacks, not whether or not they're necessary, because the current policy is to delete them. Hacking is going to be as huge of a problem in SC2 as it is in SC1, and you can choose not to use anti-hacks, but many members would like to be able to get the latest anti-hacks from SeN, and it doesn't really hurt SeN to do so.
The only argument I can see against anti-hacks that do nothing but resist hacks, is that Blizzard is against 3rd party programs, however, we host mods, which are also against Blizzard's ToS, so that argument seems fairly hypocritical to me.
Un-necessary for us to host them. Go to somewhere like gamethreat for hacks, not to a mapping site.
I'm not talking about the use of anti-hacks, I'm questioning why we would need to host them considering we're a map-making site that hosts maps and map-making programs.
Currently Working On: My Overwatch addiction.
Relatively ancient and inactive
People come for the antihacks, they stay for the booze.
None.
That's probably the best "pro" I've read in the whole thread.
Currently Working On: My Overwatch addiction.
I'm not talking about the use of anti-hacks, I'm questioning why we would need to host them considering we're a map-making site that hosts maps and map-making programs.
Yes, and we also host
windowing programs,
gateway editors,
in-game utilities,
SC cracks, and a
buttload of mods. Admittedly, I think that I could currently get away with uploading an anti-hack program, however, according to the "official" rules they are not allowed, which is what this thread's purpose is: to change that.
That's probably the best "pro" I've read in the whole thread.
And I have yet to see any "cons" to officially allowing anti-hacks.
Post has been edited 1 time(s), last time on Jun 5 2010, 5:56 pm by Falkoner.
None.
Good point, perhaps we should take all those down. Honestly, I don't really care about whether or not we host anti-hacks.
EDIT:
From the beginning, I guess I've just been questioning why we'd host them here. Cent and Falk are making very valid points that make me consider it as a viable option. That's more than I can say for StarBlue, but that's fine.
Post has been edited 1 time(s), last time on Jun 5 2010, 6:19 pm by DevliN.
Currently Working On: My Overwatch addiction.
There are "good" hacks and "bad" hacks. The "bad" hacks (eg, a drophack) either steal something or have potential to be used maliciously (regardless of "good" features). "Good" hacks (eg, SCMDraft2.) features fix things and can provide protection and do not have any potential to be used maliciously. It does not seem that there is any true harm done from hosting "good" hacks because they do not have the potential for abuse.
Even if we do host anti-hacks on the site, that would give the Sc community a different perspective of us. Staredit.net i s a map making site, not a third party program distribution site. The reason we host other programs is because they relate directly toward map making, rather than in game hacks. We want people here for their map making, which is our forte. Of course, Cent's view of:
People come for the anti-hacks, they stay for the booze.
is a viable point. We attract members through certain means. However, it does not guarantee that the applicant will stay with Staredit.net. A majority of people on the internet usually sign up for websites just to download their programs. Through my perspective, we should keep Staredit.net as "That site that does mapmaking", rather than "That site that hosts programs for you to download"
I also stand by the fact that anti-hacks will quickly be patched upon release.
None.
There are "good" hacks and "bad" hacks. The "bad" hacks (eg, a drophack) either steal something or have potential to be used maliciously (regardless of "good" features). "Good" hacks (eg, SCMDraft2.) features fix things and can provide protection and do not have any potential to be used maliciously. It does not seem that there is any true harm done from hosting "good" hacks because they do not have the potential for abuse.
I take this as the answer to this thread, so they are now officially fine
We attract members through certain means. However, it does not guarantee that the applicant will stay with Staredit.net. A majority of people on the internet usually sign up for websites just to download their programs. Through my perspective, we should keep Staredit.net as "That site that does mapmaking", rather than "That site that hosts programs for you to download"
Nonetheless, there is no reason not to host anti-hacks for those already on SeN who want to use them, we are not suddenly transformed into an anti-hack site over a few uploads, our mapping will still far outweigh our anti=hacks.
I also stand by the fact that anti-hacks will quickly be patched upon release.
With SC2 coming out, it wouldn't surprise me if the hack makers move on, so I think a nice anti-hack will have a much bigger effect than they currently do.
None.
I'm sorry if people don't think this contributes but...
It's good to see a topic like this to end in something other than lock/ban/suspension/flame/troll. I feel like we've made progress as a community.
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
Relatively ancient and inactive
I really want to hurt tikels. /lock
None.
StarBlue: I see what you are trying to say but hear me out. Zyn patches every antihack. You cannot keep up with him, and you won't even be making the hacks. You need to realize something:
YOU REALLY AREN'T GOING TO GET ANYTHING DONE WITH THIS TOPIC.
This.
Pointless poll but I realize in my current state of mind I should not be moderating anything. Someone do me a favor and lock this.
I've made a chunk of anti-hacks over the decade, I just haven't shared them with too many people. I've also recently grown an interest in making and updating them. If you guys want/allow I can post some work on this site.
None.
I've made a chunk of anti-hacks over the decade, I just haven't shared them with too many people. I've also recently grown an interest in making and updating them. If you guys want/allow I can post some work on this site.
See? There ARE people willing to make 'good' hacks. And like I said before, if antis have any 'additional' hacks, then we could just have some programmers filter them out. Don't we want more people on this site? People are mostly on gamethreat and ghoztcraft. We need more people, we need more help, we need more reputation. Remember: The more people who come here, the more of a chance that one could be a really good mapmaker, and would be able to help newbies, because I've noticed some people getting frustrated. And if a complete troll joins (Don't say it, DevliN) you could just ban their asses. Antis have no bad traits, besides the fact they go against Blizz ToS. Like Falkoner said, MODs, SCMdraft2, MOD programs, those are all technically hacks. So basically, we STILL give hacks, but we need in-game help, not just the mapmaking help. Obviously, mapping isn't ALL SEN is, SEN also has other sections, take the Melee Discussion and strategy section for example. And people HAVE been complaining about hackers. Antis will do nothing bad and everything right.
None.