I played a map online that prevents saving the game because if you load the game, after 20 seconds, the game crashes.
Does anybody know this works?
None.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
My random EUD knowledge text file says:
Deaths("Player 12", "ID:22297", Exactly, 1702257011);
= Memory(267575, Exactly, 1702257011);
detects "save" in the filename's path... = you are playing a savegame
Maybe this was used... I've not tested or created that condition, but it was in a thread here before...
Sniper the moon farty
if it uses eud damn, guess ill have to learn, ty for code
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