Staredit Network > Forums > Modding Projects > Topic: Riot of Star - Existence Ruins
Riot of Star - Existence Ruins
Apr 21 2009, 12:52 pm
By: Black_Dream
Pages: < 1 2 3 >
 

Apr 25 2009, 4:30 pm Voyager7456 Post #21

Responsible for my own happiness? I can't even be responsible for my own breakfast

Wow, looks amazing! And your English is fine, don't worry!



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Apr 25 2009, 9:16 pm IskatuMesk Post #22

Lord of the Locker Room

That explosion or whatever it is, parts of the graphic are moving outside of the frame radius which will look pretty terrible ingame. If you're rendering these animations, it doesn't hurt to make a huge frame (255x255 max) and then render a smaller graphic inside of it to be sure it doesn't get cut off at the edges.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Jun 7 2009, 9:05 am Black_Dream Post #23









This unit is FX-2 Super Flanker.
Concepts reference -> SU-38 SLAMHOUND(Tom Clancy's End War game, strike fighter unit)

.... :( my family got some problem and other my grandfather got cancer so I had to postpone my plan....

Attachments:
AirFormation(Concept).bik
Hits: 4 Size: 509.07kb
AirStrike(Concept).bik
Hits: 3 Size: 457.98kb

Post has been edited 1 time(s), last time on Jun 7 2009, 9:22 am by Black_Dream.



None.

Jun 7 2009, 9:27 am Biophysicist Post #24



I still can't figure out how to download this.



None.

Jun 7 2009, 9:34 am Black_Dream Post #25



Quote from name:TassadarZeratul
I still can't figure out how to download this.

This Mod haven't free beta version yet.



None.

Jun 7 2009, 12:49 pm Vi3t-X Post #26



This is what a true Total Conversion looks like.



None.

Jun 7 2009, 1:19 pm Fisty Post #27



Quote from Vi3t-X
This is what a true Total Conversion looks like.
QFT.



None.

Jun 8 2009, 4:50 am A_of-s_t Post #28

aka idmontie

Quote from Vi3t-X
This is what a true Total Conversion looks like.
It still looks like Starcraft to me.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
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Jun 8 2009, 7:45 pm Vi3t-X Post #29



Although it looks like StarCraft, the actual feel of the game is much more different. If it's not a TC, then why do you call all those other mods 'TC's?



None.

Jun 8 2009, 9:19 pm A_of-s_t Post #30

aka idmontie

I only consider 3 mods TC's: ITAS, OI, and AA.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
TwitchTV

Jun 8 2009, 11:11 pm TriggR_HappE Post #31



This is not a TC.



None.

Jun 9 2009, 9:35 am Black_Dream Post #32



... TC + Campaign :)






UTV Black Panther & Gp3a Alpha Eclipse



None.

Jun 14 2009, 3:24 am Corbo Post #33

ALL PRAISE YOUR SUPREME LORD CORBO

Quote from A_of-s_t
I only consider 3 mods TC's: ITAS, OI, and AA.
ORTC. Was more TC than OI at least.



fuck you all

Jun 16 2009, 8:22 pm Hercanic Post #34

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Black Dream, I like that you're try a different HUD layout. However, where is the Menu button? =oP If I remember right, I think it's attached with the portrait block.




Feb 20 2010, 5:13 am stickynote Post #35



How do you change the console and reorganize the icons/portrait?



None.

Feb 20 2010, 5:42 am Jack Post #36

>be faceless void >mfw I have no face

Bin editing, IIRC.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Feb 20 2010, 5:57 am stickynote Post #37



How do you do that?



None.

Feb 20 2010, 6:00 am Jack Post #38

>be faceless void >mfw I have no face

Use binEdit 2: http://farty1billion.dyndns.org/dl.php?f=BinEdit2_01-04.rar



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Feb 20 2010, 7:09 am Corbo Post #39

ALL PRAISE YOUR SUPREME LORD CORBO

Note that it will most likely create a lot of black blocks when you rearrange things like portraits. I have no idea how he did it to not have those black blocks I got once while editing the console.

Post has been edited 1 time(s), last time on Feb 20 2010, 5:53 pm by Heidi Klum.



fuck you all

Feb 20 2010, 8:16 am Jack Post #40

>be faceless void >mfw I have no face

Is there not an image somewhere that controls the black underlay mask?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[08:42 pm]
Ultraviolet -- :wob:
[10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
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