And I just beat level 15. Woot.
edit: And holy shit level 16 was easy.
None.
Halp on 38. :C This is the first one that took me more than a couple tries, and the first truly difficult one.
LOL. I did it just as I posted this.
Ok, other than that level being a bitch, this was very easy. ;o I beat it in well under an hour.
Post has been edited 1 time(s), last time on Feb 23 2009, 4:42 am by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
PyMS and ProTRG developer
Heh, i got to 33 with no trouble, but lvl 33 just doesn't load for me so im done. Thanks for the game, was fun.
What's with everyone and Level 16? It takes one
really simple cut. ;o
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
How'd you beat it, Farty? I'm also stuck there.
None.
You guys are all weak. I beat this twice already
None.
Took me three tries to figure the one cut method.
None.
Eh. I cut even less than that. I cut ONLY the little platform he's standing on off.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I don't see you proving it.
None.
You just showed where you cut. ;o What if that didn't work? We wouldn't know.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Now you're just being a little bitch.
None.
no, I'm just waiting for the picture to do stuff.
[attach=2977]
Here is a pleasant sight for those still trying (especially someone stuck on a level less than 20):
[attach=2978]
Attachments:
Post has been edited 1 time(s), last time on Feb 23 2009, 5:16 am by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
On 40 it's fun to make him go flying way too far
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Level 16 was practiacally as easy as level 1 . . . level 15 did give me some trouble though. I'm on 22 (haven't tried it yet) right now (been playing it on and off). I'll resume tomorrow probably... maybe. Pretty cool game. I'm not that good at it though.
None.
to beat 39...
Slide the top right guy in. Then make as steep of a decline as you can for the top left dude (be careful not to cut too steep because there's a thin piece of ice connecting the whole thing.)
Then carefully chip away the vertical slab of ice above the pivot on top of the ship head. Like, chop it slowly so that the whole ice thing will decline slowly. Do this so that the decline is steep enough to slide the guy at the top left down but not the guy in the middle of the hook.
Once those two guys are down, then spin the whole ice thing and launch the last guy in.
None.