Custom Dropship Wars is a little map idea I had a few days ago in the shower. You start out controlling a Drydock (Starport), which can deploy Worker Bots (SCVs) and Custom Battleships (Dropships). A Custom Dropship may carry up to eight weapons of your choice, which are fired by unloading. Equipping the same weapon more than once results in more firepower when you fire it. For example, a ship with three Laser Batteries will do 3x damage when attacking with a Laser Battery. Each weapon has its own cooldown, which is tracked seperately for each ship. So if a ship equipped with a Laser Battery and an Antimatter Bomb, it may fire its Laser Battery even if the Antimatter Bomb is still cooling down.
The weapons in the game are as follows:
-Laser Battery (Corsair): A cheap anti-ship weapon.
-Shrukien Cannon (Mutalisk): Best used to kill off Worker Bots, which is important as the Bots can repair Custom Battleships.
-Antimatter Bomb (Guardian): Siege weapon. Outranges the Turrets deployed by Worker Bots.
-Disruptor (Devourer): Anti-ship weapon. Does no damage by itself but weakens the target's armor.
-Photon Torpedo (Scourge): A one-use projectile.
-Shield Matrix (Science Vessel): Casts Defensive Matrix.
The following structures are present in the game:
-Drydock (Starport): Deploys Worker Bots and Custom Battleships. You start with one, and lose if it is destroyed.
-Defense Tower (Missile Turret): Defensive structure.
-Ore Processor (Refinery): Resource generator.
Screenshots (placeholder to avoid lockage )
The minimap. The blue dots are geysers.
The Polaris Consortium's base. (PC = south team)
Post has been edited 6 time(s), last time on Oct 26 2009, 10:48 pm by TassadarZeratul. Reason: You lose The Game.
None.