Staredit Network > Forums > > Topic: Clan[MM] Invitation
Clan[MM] Invitation
Dec 15 2008, 8:30 pm
By: bajadulce  

Dec 15 2008, 8:30 pm bajadulce Post #1



Today I got a PM/notice invitation to join Clan[MM] and 2 choices; accept or reject. Afraid of the consequences of pressing the wrong button, I had no choice but to accept. .... cool I get to go on a vacation now?

I hereby proclaim to promote Clan[MM] whenever possible.


Post has been edited 1 time(s), last time on Jan 6 2009, 9:22 pm by bajadulce.



None.

Dec 15 2008, 8:35 pm Corbo Post #2

ALL PRAISE YOUR SUPREME LORD CORBO

Let's all welcome our new vacationeer!

Yes, baja, you can take your vacations whenever you're ready. :P

DoA's next in the line :shifty:



fuck you all

Dec 15 2008, 10:31 pm Symmetry Post #3

Dungeon Master

Hurry up and finish that mod, would you? :P



:voy: :jaff: :voy: :jaff:

Dec 15 2008, 11:04 pm Fyrinite Post #4



happy now?



None.

Dec 15 2008, 11:05 pm Symmetry Post #5

Dungeon Master

YES



:voy: :jaff: :voy: :jaff:

Dec 15 2008, 11:09 pm Corbo Post #6

ALL PRAISE YOUR SUPREME LORD CORBO

HE'S ONE OF US NOW!



fuck you all

Dec 16 2008, 1:41 am Phobos Post #7

Are you sure about that?

MWUHAHAHAHAHAHA



this is signature

Dec 16 2008, 2:58 am Excalibur Post #8

The sword and the faith

YES!




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Dec 16 2008, 3:24 am O)FaRTy1billion[MM] Post #9

👻 👾 👽 💪

Yay! ^^ Let's have a party!



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 16 2008, 4:11 am Corbo Post #10

ALL PRAISE YOUR SUPREME LORD CORBO

Merry Christmass Farty :P



fuck you all

Dec 20 2008, 3:16 am Fisty Post #11



There goes our only productive members...



None.

Jan 6 2009, 9:18 pm bajadulce Post #12



Wow, you managed to lure DofA into this little trap too! Impressive!

Quote from name:Killer_Kow
Hurry up and finish that mod, would you? :P
I'm still working on it. I just don't have a "production" thread. But its taking shape slowly.
Not a production thread. Don't click here. :)



None.

Jan 6 2009, 9:23 pm Symmetry Post #13

Dungeon Master

Quote from bajadulce
Wow, you managed to lure DofA into this little trap too! Impressive!

Quote from name:Killer_Kow
Hurry up and finish that mod, would you? :P
I'm still working on it. I just don't have a "production" thread. But its taking shape slowly.
Not a production thread. Don't click here. :)

Why do you spell wireframe without the e at the end? It makes me cringe D:



:voy: :jaff: :voy: :jaff:

Jan 6 2009, 10:16 pm Corbo Post #14

ALL PRAISE YOUR SUPREME LORD CORBO

lol at the Clan MM logo in there :P So kewl.



fuck you all

Jan 7 2009, 4:12 am O)FaRTy1billion[MM] Post #15

👻 👾 👽 💪

:O I recognize that menu.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jan 7 2009, 5:37 am bajadulce Post #16



I never did get that credits button to light up. Tho I did stop trying. I guess I could make a help thread, but what's the point? If you couldn't figure it out then it probably can't be done. .. now, what tools edit .snp files and my bnet screens? BinEdit2 is a gem btw, love it.



None.

Jan 7 2009, 5:42 am Corbo Post #17

ALL PRAISE YOUR SUPREME LORD CORBO

The b.net menus and stuff are in .res files. You can edit them with res hacker or something. I forget the name of the program.

Also, what is wrong with the menu?



fuck you all

Jan 7 2009, 5:59 am O)FaRTy1billion[MM] Post #18

👻 👾 👽 💪

Credits can NOT light up, ever.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jan 7 2009, 5:56 pm bajadulce Post #19



Corbo, as Farty describes, the buttons that light up with .smks seem to be hardcoded and limited to those pre-existing buttons. BinEdit2 lets you add as many .smks as you'd like to almost any screen, but .smks that light up by hovering over them (multiplayer, singleplayer, staredit, exit on glumain.bin and protoss missions, terran, zerg on the campaign.bin) don't appear to be possible to add.

Quote from Corbo
The b.net menus and stuff are in .res files. You can edit them with res hacker or something. I forget the name of the program.
Thnx. I thought they had something to do with those .snp files. This is something I've wanted to do for a long time. :) I always hate looking for maps 4 at a time.




None.

Feb 22 2009, 3:32 pm IskatuMesk Post #20

Lord of the Locker Room

o rly?



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

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