Staredit Network > Forums > Modding Assistance > Topic: making Queen attack
making Queen attack
Aug 18 2008, 10:00 am
By: Mr_Grey  

Aug 18 2008, 10:00 am Mr_Grey Post #1



I want in my mod Queen using Glave Wurm (as it was in beta version of SC) but it's somehow connected with infestation ability, thus it'll attack Command Center only. Is there any way to by-pass it (without changing unit's ID and removing Infetation ability)?
Help!



None.

Aug 18 2008, 10:52 pm A_of-s_t Post #2

aka idmontie

I already tried this, so no. Its like trying to mod the Medic's attack without hex editting.



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Aug 19 2008, 12:10 am FlyingHat Post #3



Infestation IS the queen's default attack. Without hex editing you're not going to be able to do anything with it.



None.

Aug 20 2008, 8:54 pm ShadowFlare Post #4



I thought you just mainly had to change the orders in units.dat.



None.

Aug 20 2008, 11:46 pm A_of-s_t Post #5

aka idmontie

Quote from ShadowFlare
I thought you just mainly had to change the orders in units.dat.
No, it still connects the infest order with the queen's attack.



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Aug 22 2008, 2:30 pm Mr_Grey Post #6



True. Could you tell me something about this 'hex editing' (programs needed, some advices)?



None.

Aug 25 2008, 9:07 am Mr_Grey Post #7



I'm recently working on a new Terran unit - multi-weapon platform (i.e. Mechwarrior) and I plan to add 2 subunits to main unit, then IScripting a little, to allow them attack together with different weapons indepedently (main unit with main weapon, subunits with their own weapons - at one time). Why I'm writing here about this?

It could be little messy solution but you may add subunit with one or two transparent frames to your medic, which will attack instead of medic. Because frames are transparent it'll look like medic's attack. It should solve my hard-coded Queen attack too :)



None.

Aug 27 2008, 6:30 pm Scottp45 Post #8



Quote
I thought you just mainly had to change the orders in units.dat.
So did I lol



None.

Aug 28 2008, 2:53 pm Mantis Post #9



If you removed the infestation ability from the queen do you think it would revert to using the normal attack?



None.

Aug 28 2008, 3:25 pm Symmetry Post #10

Dungeon Master

No, it's a hard-coded behavioural property, unfortunately. I'd suggest simply using a different unit, if possible.



:voy: :jaff: :voy: :jaff:

Aug 28 2008, 5:45 pm Scottp45 Post #11



So why doesnt someone build a program that edits this hardcoded stuff? :P



None.

Aug 28 2008, 7:47 pm Vi3t-X Post #12



Take something like the "Indepentant Starport" and graft it to look like a Queen with basic Queen features and (graft?) the glaive worm?



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Aug 29 2008, 1:28 am O)FaRTy1billion[MM] Post #13

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Quote from Scottp45
So why doesnt someone build a program that edits this hardcoded stuff? :P
They did, it's called FireGraft. :P It's just indefinitely being made and remade.



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Aug 29 2008, 3:10 pm Mantis Post #14



Quote from name:
Quote from Scottp45
So why doesnt someone build a program that edits this hardcoded stuff? :P
They did, it's called FireGraft. :P It's just indefinitely being made and remade.

Ya I'd use it for my campaign if it could stay up to date with the patches :(



None.

Aug 30 2008, 12:46 am A_of-s_t Post #15

aka idmontie

Quote from Mantis
Quote from name:
Quote from Scottp45
So why doesnt someone build a program that edits this hardcoded stuff? :P
They did, it's called FireGraft. :P It's just indefinitely being made and remade.

Ya I'd use it for my campaign if it could stay up to date with the patches :(
Make an automatic downgrader. Learn some basic C++ and viola.



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Aug 30 2008, 4:33 am bajadulce Post #16



A campaign is the last thing that needs to be "current". Why? Because it's a single Player experience. Who cares what version of Starcraft it's running on. :P

Ascension of Duran is a sweet looking campaign btw! Sweet! :) What would make it EPIC? If it was a modded campaign! How many modded campaigns are there? Not very many that's for sure. Lazy modders!

@Queen thing.. ya you're a bit screwed making that unit attack. There's dozens of other units you could make to look like queens... and they don't even have to come out of the closet.



None.

Sep 4 2008, 1:36 am Scottp45 Post #17



Quote
Learn some basic C++ and viola.
Any websites/files you recommend to do this?



None.

Sep 4 2008, 1:40 am Scottp45 Post #18



Quote from Mantis
Quote from name:
Quote from Scottp45
So why doesnt someone build a program that edits this hardcoded stuff? :P
They did, it's called FireGraft. :P It's just indefinitely being made and remade.

Ya I'd use it for my campaign if it could stay up to date with the patches :(
Yeah I knew FG did this, so dont you use FG to edit the infestation ability?



None.

Sep 4 2008, 4:59 am A_of-s_t Post #19

aka idmontie

Quote from Scottp45
Quote
Learn some basic C++ and viola.
Any websites/files you recommend to do this?

You'll need a compiler. The best free one around:
http://www.bloodshed.net/devcpp.html

Here's a site full of tutorials:
http://www.cplusplus.com/doc/tutorial/

A refrence site when you need to look stuff up:
http://www.cppreference.com/

File handling:
http://www.codersource.net/cpp_file_io.html



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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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