|
How do I search for them? I have correctly searched for other addresses using Art Money, but I don't even know where to begin. How do you search for a number that equals selected, or not selected...
![]() ![]() ![]() ![]() ![]() ![]() ╔═══╦═══╦═══╦══╦═╦═══╦═══╦═══╦═╦═╦═══╦═══╗
╠═══╣....═╣..═..║........╠╗..╔╣..═..╠═══╬╗..╔╩╗..╔╬═══╣ ╚═══╩═╩═╩═══╩═╩══╩╩═╩╩═══╩═══╩╩═╩═╩═╩╩═══╝ |
|
Thanks!
If I select a unit as player 1 the death condition will be under one player. If I select the same unit under player 2, the death condition will be under a different player... How do I find such a player? ![]() ![]() ![]() ![]() ![]() ![]() ╔═══╦═══╦═══╦══╦═╦═══╦═══╦═══╦═╦═╦═══╦═══╗
╠═══╣....═╣..═..║........╠╗..╔╣..═..╠═══╬╗..╔╩╗..╔╬═══╣ ╚═══╩═╩═╩═══╩═╩══╩╩═╩╩═══╩═══╩╩═╩═╩═╩╩═══╝ |
|
Omg got a title!
|
The data is not shared. So if you try to use it in a multiplayer game the rest of players will desync. So if you want to use this stick with single player.
![]() ![]() ![]() ![]() ![]() ![]() _______________
G T C A A G T C \__________________________ C A G U···/¯¯¯¯\ A G T C G A G A T C A G T ··········\____/ T C A G C T C T A G T C A C A G T T C A G /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Was anyone missing my DNA signature? |
|
There are two sets of selection pointers. The ones you didn't give him are shared:
Code006284D0 1.15.2 Win Player 1 Selection Group 4 12 List of unit node pointers for Player 1's current grou… 00628500 1.15.2 Win Player 2 Selection Group 4 12 List of unit node pointers for Player 2's current grou… 00628530 1.15.2 Win Player 3 Selection Group 4 12 List of unit node pointers for Player 3's current grou… 00628560 1.15.2 Win Player 4 Selection Group 4 12 List of unit node pointers for Player 4's current grou… 00628590 1.15.2 Win Player 5 Selection Group 4 12 List of unit node pointers for Player 5's current grou… 006285C0 1.15.2 Win Player 6 Selection Group 4 12 List of unit node pointers for Player 6's current grou… 006285F0 1.15.2 Win Player 7 Group Selection 4 12 List of unit node pointers for Player 7's current grou… 00628620 1.15.2 Win Player 8 Group Selection 4 12 List of unit node pointers for Player 8's current grou… |
|
Omg got a title!
|
Yeah I was wondering how team melee could work if it was not shared.
Bront, you'll have to check out the address of the unit node for that zerg egg. You can use artmoney, select it in game and check the number stored at 0x006284D0 (if your P1). Then all you have to do is compare the right death counter to that value in a condition (not sure what death counter should be used, didn't DTBK made a memcalc util to calculate that?). ![]() ![]() ![]() ![]() ![]() ![]() _______________
G T C A A G T C \__________________________ C A G U···/¯¯¯¯\ A G T C G A G A T C A G T ··········\____/ T C A G C T C T A G T C A C A G T T C A G /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Was anyone missing my DNA signature? |
|
Remember the game! P.s.: Feldspar.
|
Is something like this what you are looking for?
![]() ![]() ![]() ![]() ![]() ![]() Badlands 128 Minimap Colors I like
Platform 95 Minimap Colors Install 85 Minimap Colors What is this table, you ask? Ashworld 92 Minimap Colors I made images that list all the Jungle 105 Minimap Colors tiles' minimap colors arranged Desert 109 Minimap Colors by tileset groups (i.e. tileset Ice 94 Minimap Colors index.) Twilight 97 Minimap Colors I could make my own SCPM... |
|
Remember the game! P.s.: Feldspar.
|
Oh. Are you detecting selection?
What I do is put the current player selection offset in ArtMoney, click a unit, and then write down the value in ArtMoney. That is the pointer to whichever unit you selected. ![]() ![]() ![]() ![]() ![]() ![]() Badlands 128 Minimap Colors I like
Platform 95 Minimap Colors Install 85 Minimap Colors What is this table, you ask? Ashworld 92 Minimap Colors I made images that list all the Jungle 105 Minimap Colors tiles' minimap colors arranged Desert 109 Minimap Colors by tileset groups (i.e. tileset Ice 94 Minimap Colors index.) Twilight 97 Minimap Colors I could make my own SCPM... |
|
Remember the game! P.s.: Feldspar.
|
Search for a 4-byte integer with value 123456 (gives 1-3 results
) and change the result's address to "005971F0". Convert that addresses value to hex and you have a unitnode pointer. ![]() ![]() ![]() ![]() ![]() ![]() Badlands 128 Minimap Colors I like
Platform 95 Minimap Colors Install 85 Minimap Colors What is this table, you ask? Ashworld 92 Minimap Colors I made images that list all the Jungle 105 Minimap Colors tiles' minimap colors arranged Desert 109 Minimap Colors by tileset groups (i.e. tileset Ice 94 Minimap Colors index.) Twilight 97 Minimap Colors I could make my own SCPM... |
|
Remember the game! P.s.: Feldspar.
|
It matters a lot. ><
![]() ![]() ![]() ![]() ![]() ![]() Badlands 128 Minimap Colors I like
Platform 95 Minimap Colors Install 85 Minimap Colors What is this table, you ask? Ashworld 92 Minimap Colors I made images that list all the Jungle 105 Minimap Colors tiles' minimap colors arranged Desert 109 Minimap Colors by tileset groups (i.e. tileset Ice 94 Minimap Colors index.) Twilight 97 Minimap Colors I could make my own SCPM... |