PColor is a program I made on 11/11/2007 (and updated today) that will allow you to see all 256 player colors on every tileset without even touching StarCraft or an editor. I did that for you... 256 times.
Also note that the data was made is 1.15.1, so it may be out of date. Some will probably be incorrect anyway as there are a lot of variables that go into player colors.
Features:
Index - Inputs the player color value (0-255). The same value you put in your editor.
Tileset - Loads different tileset palettes to be used.
Colors - Shows the actual palette colors used. The first color is the minimap color, and the remaining 8 are the actual unit colors.
Preview - Shows a unit. Units now rotate and have some animation because of 1.1.
uid - Currently displayed Unit ID. Click it to manually enter an ID, or use the scroller to go through them.
Pictures:
Download!
Also if you get the error about mscomct.ocx, you can download this and put it in the same directory as PColor1.1.exe.
Comments? Suggestions? Death threats?
Post has been edited 1 time(s), last time on Jun 26 2008, 6:12 am by FaRTy1billion. Reason: I enjoy replies plz.
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EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!