I'm sure that you're all sick and tired of me asking stupid questions, but how do you create half build buildings? Do you have to use a certain editor, or will SCMDraft work?
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Unit sprite buildings. Look at Falkoner's website.
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It's always Falkoner's website, isn't it?
lol.
I'll go check that out.
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He's just done detailed research with unit sprites. I think it's disabled terran buildings, but I havn't done it in a long time.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
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EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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Yeah they're disabled terrain buildings preplaced as sprite-units.
?????
One thing I like about StarForge is that the unit sprites and sprites are the same... as they should be.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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starforge lag's my computer...
I hate my stupid computer
None.
Hey, I'm not tired of your questions. I like answering questions, it's partly why I spend so much time here. I used to ask a truckload too. I don't think anyone would respond if they were sick of them.
None.
Nah, StarForge is just laggy in and of itself
One thing I like about StarForge is that the unit sprites and sprites are the same... as they should be.
Not when you start disabling units past 227
Also, the latest versions released by SI (not very officially though) handle sprites the same way as SF does, due to me complaining about it
Some of the disabled terran buildings aren't just half built, many also create rock sprites above them, and some have other funky things about them, like flashing lights and such. Just check out
this tutorial to see exactly what they do, if you REALLY want something, but according to that list it won't work the way you want, I would be sure to test it, sometimes I would find really funky things, such as what I found for the engineering bay, and it might not be that way in all cases.
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Just wondering, but what's a rock sprite? Is it what it sounds like or something different?
Pics?
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Ashworld doodad sprite 0 (ID#0)
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Took me a second to figure out what that meant
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