'Filter' is what you want.
If you look in my unit portraits topic, I think I gave the offset to selected unit. (Although I did post a lot in all the EUD topics all over.
)
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
And what do I have to filter?
None.
And what do I have to filter?
Click another unit and put the ID of the new unit in? The first step is always search, then each time you filter it looks within the results of the previous step and only shows the ones that still match the new search/filter requirements.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I've searched the first ID then I've filtered with another ID but I have 0 results
None.
I've searched the first ID then I've filtered with another ID but I have 0 results
Are you using the right values? Select a firebat and search 32, elect marine filter 0, select ghost and filter 1, select vulture and filter 2. It really doesn't matter what you search for or what order, though.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I've searched 32 then I've searched 0 and there are 0 results.
None.
I've searched 32 then I've searched 0 and there are 0 results.
Are you selecting the appropriate units or just searching then filtering?
Wait, what exactly are you trying to find?
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I've found this offset for firebat 0x689B94 (6855572) with EUDtrig I've found player 0x3 (3) and unit ID 0x552C (21804), I've created the trigger but doesn't work
what can I do?
None.
Subtract one from the player ID if you are exporting a *.trg... I mentioned that bug somewhere.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I've wrote P2 rather than P3 but doesn't work equally
None.
Did you make sure the value was correct?
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I think
I've selected the firebat and searched 32,then the marine and filtered 0, ghost 1 and there is a result then i put this value in EUDtrig and I've found the other values
None.
Okay, so is the trigger in the map correctly?
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
this is the condition in starforge
Deaths(P2, Exactly, 6855572, 21804);
None.
Starforge can't handle EUDs. An EUD trigger would look like this:
Deaths(P6, Exactly, 5885072, );
Try out Uberation or hex editing.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
I have patched the data folder of starforge
however I've made it with uberation2
None.
if I search with artmoney for example 32 then filter 0 then 1 it give me the same results that if I search 0 then filter 1 then 32
I want that my map detect the selected unit but if the values are always the same how can I do?
None.