Hey folks, recently I have been spotting maps with lots of really cool text colors, like purple, blue, orange, and colors I can't get with my current programs. I was just curious as to what programs I could use to add these colors to my own maps. Any help is appreciated, thanks a bunch!
~Wf
None.
The latest version of SCMDraft has all the new colors:
http://www.maplantis.org/index.php?wiki=5
None.
Awesome, I was wondering about this...
MY REDS ARE MORE VIBRANT THAN EVER!
None.
Jesus someone needs to submit a tutorial that has all the SCMDraft color codes like nao D:<
These suckers been out since 1.14
Riney#6948 on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
-- Updated as of December 2021 --
they just appear as blocks... is there anyway I can get them to turn to symbols (reformatted computer, new windows, and sucky!)
None.
When you copy and paste them they all do different things.
None.
I know that, I used to use them all the time, and they used to look like symbols, now they look like boxes...
None.
It all depends on what font he's using, some fonts have the symbols, some don't.
None.
Why don't you just download scmdraft, it has the colors in there...
None.
Some people dont like to trigger in SCMDraft >:P
Riney#6948 on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
-- Updated as of December 2021 --
That's why you open up an empty map in SCMDraft.
Make several triggers with comments in aforementioned colours.
Open the map up in a different editor.
Open notepad.
List the colours and their "symbol" [with paste, duh.]
Store for later use.
None.
FartyEdit (An editor similar in function to SCXE. It's at
my site) has them built in.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Man, Farty, stop spamming you're website!
http://Falkoner.CoW.GooglePages.com/Home.html
Post has been edited 1 time(s), last time on Jan 26 2008, 12:11 am by Falkoner.
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
I lol'd.
But why Moose? Farty = Moose?
FartyEdit (An editor similar in function to SCXE. It's at
my site) has them built in.
If only the trigger window was large like SCXTra 2.6, this would completely make SCXTra obsolete.
Riney#6948 on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
-- Updated as of December 2021 --
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
modifyable actions/conditions trigger editor size would be cool....
I want to see all of my triggers in one screen, if I want to....
That's why you open up an empty map in SCMDraft.
Make several triggers with comments in aforementioned colours.
Open the map up in a different editor.
Open notepad.
List the colours and their "symbol" [with paste, duh.]
Store for later use.
Even easier. Just go to the Strings tab in SCMDraft, it shows all the colors of each color in a list.
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
That's why you open up an empty map in SCMDraft.
Make several triggers with comments in aforementioned colours.
Open the map up in a different editor.
Open notepad.
List the colours and their "symbol" [with paste, duh.]
Store for later use.
Even easier. Just go to the Strings tab in SCMDraft, it shows all the colors of each color in a list.
ScmDraft uses other "symbols" for the coloring than other editors.