Staredit Network > Forums > Modding Discussion > Topic: Mod Night
Mod Night
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Jun 9 2018, 4:40 pm
By: Voyager7456  

Jun 9 2018, 4:40 pm Voyager7456 Post #1

Responsible for my own happiness? I can't even be responsible for my own breakfast



What is Mod Night?
Mod Night is a SEN tradition going back many years, where members play StarCraft mods of all kinds. Come play your favorite mods, or come show off your WIP projects!

When is Mod Night?
Friday evenings at 5 PM PST.

How to join Mod Night:
1) Make sure that you have the iCCup gateway installed on your machine. Also note that in order to log in to iCCup's Battle.net server, you will need to create an account on the iCCup website first.
2) Join the Staredit Network Discord and look for download instructions in the channel #modnight.
3) Log on to the iCCup gateway and then join channel "mod night".
4) (Optional) Join us in voice chat in the voice channel Mod-Night.

Most mods selected for Mod Night are 1.16.1 or lower. Use StarCraft Classic Installer to install the appropriate version.

What happened to those screenshot threads and stuff?
It was getting to be a lot of work to create screenshot compilations, and given that most members are using voice chat these days, screenshots were missing half of what was going on anyway. Corbo will occasionally stream Mod Nights in his channel.

Post has been edited 1 time(s), last time on Jun 17 2018, 6:10 am by Voyager7456.



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


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[01:06 am]
SiberianTiger -- anyone wanna play footmen frenzy with me on us west?
[12:50 am]
O)FaRTy1billion[MM] -- NudeRaider
NudeRaider shouted: Lanthanide ya, I was pretty sure this must be the case, but I was referring to FaRTy1billion
i was mostly joking. I haven't seen any specs for it or anything other than vague comments
[10:02 pm]
Suicidal Insanity -- jjf28
jjf28 shouted: if you do parse those correctly I'll probably turn on sub-string recycling by default since it makes smaller map sizes, else I'll prompt the user before turning it on
I won't parse those correctly - I do not remember why, maybe it was the embedded nulls in stat_txt.tbl, but I clip strings at the next offset in the table header and don't search for a nul byte
[04:26 pm]
Dem0n -- ya he's in there
[03:52 pm]
NudeRaider -- Lanthanide
Lanthanide shouted: i don't know, but Armo does, so he can be asked
whcih discord? SEN?
[03:51 pm]
NudeRaider -- Lanthanide
Lanthanide shouted: and also there are tools right now that let you use it, so to say "no one can use it" is wrong
ya, I was pretty sure this must be the case, but I was referring to FaRTy1billion
FaRTy1billion shouted: nobody knows
[02:02 pm]
jjf28 -- if you do parse those correctly I'll probably turn on sub-string recycling by default since it makes smaller map sizes, else I'll prompt the user before turning it on
[02:01 pm]
jjf28 -- e.g. "asdf<NUL>" and "df<NUL" occupy the same space in character data but have two different offsets
[02:00 pm]
jjf28 -- hey SI, are you parsing STR sections with sub-string recycling?
[12:52 pm]
Moose -- spicy memes
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